Barbarian
Base Class: Barbarian

Shouting encouragement and leading by example, the Battle Caller leads the charge in battle. Every skull split adding vigor to ally attacks, every attack avoided making allies keanly aware of their own defenses.

Inspiring Rage

Starting when you choose this path at 3rd level, when entering a rage you grant every willing ally that can see you a Battle Caller dice. Battle caller dice follow the same rules as bardic inspiration dice, but can only be applied to the rolls of other characters, rather than the character with the Battle Caller Dice.

 

As a bonus action you can end your rage, causing a willing creature to gain the effects of your rage instead. This does not prevent you from activating rage again as normal. This does not grant BattleCaller Dice as above.

Inspiring Agility

Beginning at 6th level, while raging when you roll a critical, spend a reaction to lower the DC of criticals rolls by one for all willing creatures you choose that can see you until the end of your turn. This can stack with other similar effects, but not from the same character.

When raging and an attack misses you, spend a reaction to give willing allies that can see you +1AC until the end of your next turn. This cannot stack from the same character.

How it's done.

Beginning at 10th level, while raging, you can use your bonus action to end a single temporary effect (any effect with a stated turn and or minute duration) on a willing ally.

When you reduce a creature to 0 hitpoints you can give one willing creature a Battle Caller Dice. They also gain +1 to attack and damage on their next attack (or +1 to spell DC if a spell attack with a saving throw). This can stack up to their proficency bonus.

War Call

Starting at 14th level, As an action, you can end your rage to give another willing character a full turn taken directly after yours. This does not count as their turn for this round and does not effect initative or turn order otherwise.

When your rage ends by any means you may roll a hit die. You may give any willing creatures that can see you Battle Caller dice up to the value rolled.This consumes the hit die.

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