Base Class: Druid
Assassins who use the power of nature to their advantage and to help them kill their target.
FOREST DAGGER
search it in Homebrew it is the Forest Assassins main weapon they use other than spells.
Stealth stab
Doubles the damage done to any creature by an attack if you have made a successful stealth check to sneak up behind them.
Leaf step
Using your druidic you make vegetation grow under your feet to soften your footsteps giving you advantage to stealth.
Speak with Plants
You can talk to any plant (but don't annoy the DM/GM with it) Main purpose is to gain information (but talk to your DM/GM before using it to see if they approve)
Wild Shape
Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest.
Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn’t have a flying or swimming speed.
Throwing knife
You can throw you Forest Dagger the same distance you can throw a dagger.
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