Base Class: Cleric
In the vibrant tapestry of divine service and devotion, a unique and flavorful path exists for Clerics who follow the Culinary Domain. These culinary Clerics are more than mere cooks; they are stewards of sustenance, healers of body and soul, and spiritual guides who understand that the art of nourishment transcends the mundane to touch the divine. Clerics who follow the Culinary Domain find their calling within kitchens that are sanctuaries, their cookware treated as sacred artefacts. In the hustle and bustle of the kitchen or the tranquil stillness of a temple, they perfect their art. With an unwavering belief that nourishment is a form of worship, these culinary Clerics create dishes that are not just meals but experiences.
Bonus Proficiency
At 1st level, you gain proficiency with the cook's utensils.
Vitality
At 1st level, your culinary creations have a unique vitality. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level.
Channel Divinity: Culinary Blessing
Starting at 2nd level, you can use your Channel Divinity to bless food and drink. As an action, you touch a meal or beverage, and when consumed, it provides additional benefits.
- Meals grant temporary hit points equal to 3 times your Cleric level.
- Beverages grant an advantage on saving throws against poison for 1 hour.
Gourmet Savant
At the 6th level, your culinary expertise reaches new heights. You gain proficiency in Wisdom (Insight) and Wisdom (Perception). Additionally, you become adept at identifying ingredients and flavours in your surroundings. Once per short rest, as an action, you can analyze the environment for hidden ingredients and potential culinary opportunities. This ability allows you to discover hidden food sources, uncover the quality of ingredients, and even detect potential toxins or dangers in what you encounter.
Fiery Embrace
At the 8th level, you gain the ability to infuse your allies's strikes with fiery energy. Once an ally within 10 feet of you hits a creature with a melee attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach the 14th level, the extra damage increases to 2d8.
Savor the Soul
At the 17th level, your culinary mastery reaches its peak, and your legendary dish becomes even more potent. When you perform the ritual to create a legendary dish, its effects are magnified.
- Advantage on all saving throws for 1 hour.
- Immunity to fear, charm, and disease effects for 12 hours.
- Additionally, you can choose one of the following effects when you create the dish:
- Increased speed: Gain an additional 30 feet of movement for 24 hours.
- Enhanced senses: Gain dark vision, true sight, and blindsight with a range of 60 feet for 24 hours.
- Elemental resilience: Gain resistance to a chosen damage type (fire, cold, lightning, acid, or thunder) for 12 hours.
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