Sorcerer
Base Class: Sorcerer

whether it be through a parent Or a past life of your own, The blood of a mighty Phoenix Courses through your Veins giving you Control and power over fire And rebirth As well as access to past lives Either from your own regeneration or memories passed through your blood, you have the ability to call upon skills once forgotten As well as the power of Rebirth the Phoenix is famous for, This is a subclass for those who are looking for something more survivable in their Playstyle.

Phoenix form

Starting at first level You can manipulate the innate power within you, As a bonus action You may change into this form for 1 minute, During that time, you gain the following benefits.

You gain temporary hit points equal to 1d8 Plus your Sorcerer level.

Once per turn when you land an attack You can force a creature to make a constitution saving throw  equal to your Spell save dc If they fail they are Blinded until the end of your next turn.

You become resistant to fire or radiant damage.

You can use this feature a number of times equal to your proficiency modifier and recharges on a long rest.

Rise from the ashes

Starting at first level when you choose this origin whenever you fall to 0 hp or as a reaction you may make a constitution saving throw the dc is 10 or half the damage it took to kill you, whichever is higher, if you succeed you instead fall prone one 1 hp, you also expell a 5ft radius torrent of fire frome yourself, anyone caught the torrent must make a Dexterity saving throw equal to your spell save dc taking damage equal to 1d6 times your Sorcerer level on a fail or half as much on a success.

You can use This ability a number of times equal to half Your proficiency modifier rounded down and recharges on a long rest.

Flame of ambition.

Once per day as a bonus action You may tap further in to your welspring of power, for one hour granting you one of These Benefits.

You may add your charisma modifier to the damage of any spell You cast, this extra damage It's considered fire or radiant damage (players choice)

You may choose two skills to become perficient with, If You choose a skill you are already proficient in you instead gain expertise in that skill.

This ability recharges on  a long rest.

True Phoenix form.

Whenever you go into your Phoenix form you now gain the following abilities.

You sprout flaming wings giving you a fly speed equal to double your walking speed.

You now have the ability to cast the revivify spell without the need for material components.

Overflowing soul

As an action you may release a 30ft radius of flame and light originating frome yourself, anyone within the radius must make a Dexterity saving throw equal to your spell save dc, on a failure thay take damage equal to 1d8 times your Sorcerer level and have as much on a success, this damage counts as both fire and radiant damage.

You must also make a constitution saving throw Against your spell save dc, On a success you pull off the move without damage, On a failure you take half of the damage.

This ability can be used once per day and recharges on a long rest.

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