Monk
Base Class: Monk

Way of the Chakra

State of Mind

At 3rd level, you can use a bonus action to expend 1 Ki point to heal any number of allies that you can see or hear within 30ft of you. Each target regains 1d6 hit points.

In addition you regain all expended Ki points after a short rest.

High Pain Threshold

At 3rd level, when you fail a saving throw against a spell attack you take half damage and no damage on a successful save   

Magical Fist

At 6th level, while using Furry of Blows you can expend 1 Ki point to make your attacks magical attacks.

Perfect Transfer

At 11th level, as an action you can grant a creature you touch 1 of the following benefits.

  • Target creature can't be knocked prone until the end of your next turn
  • Target creature deals additional damage when they make a melee or unarmed strike. This damage is equal to your Martial Arts die + your Monk level. This last till the end of their turn.
  • Target creature gains immunity to poison damage till the end of your next turn.

Awaken the 3rd Eye

Starting at 17th level, as an action you can expend 3 Ki points to open your third eye. Hostile creatures within a 30ft radius from you must make a Dexterity Saving throw. The DC is 10 + your Wisdom modifier + your Proficiency bonus. On a failed save the creature takes 2d12 force damage and half as much on a successful save.

Comments

Posts Quoted:
Reply
Clear All Quotes