Base Class: Artificer
Self-Evolutionists are not spoken kindly of, for good reason. They take the abilities of other people (sometimes outright stripping them of them) and apply them to themselves, a strange practice produced by the strangest people. While there may be good Self-Evolutionists, most are people seeking to make the perfect being of themselves through other people's accomplishments, should you meet a Self-Evolutionist, be wary.
Self-Evolutionist Spells
You take spells you know from whoever you want, any spell is yours, the world is yours. At 3rd, 5th, 9th, 13th, and 17th level, choose two spells from any spell list, these spells are always prepared for you, they count as artificer spells, but they do not count against the number of spells you can prepare. At 3rd level you choose two 1st level spells, at 5th level you choose two 2nd level spells, at 9th level you choose two 3rd level spells, at 13th level you choose two 4th level spells, at 17th level you choose two fifth level spells.
Initial Evolution
Choose a class or subclass feature that is 3rd level or lower from any other class, you gain that feature.
A New You
Choose a class or subclass feature from another class that is 5th level or less, you gain that feature.
Darwin's Dream
Choose a class or subclass feature from another class that's 9th level or lower, you gain that ability.
Unnaturally Selected
Choose a class or subclass feature from another class that is 15th level or lower, you gain that ability.
Previous Versions
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11/12/2023 10:54:23 PM
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31
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3
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1.0
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Coming Soon
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