Base Class: Monk
Because of your extensive training and meditation, you can control your electrical currents allowing you to gain extra monk abilities as stated in the class features.
Electrical control
Your ki points are doubled
Charged strike
All melee attacks you make against an enemy are lightning damage
Duel wielding
You gain the duel wielding fighting style
Electrical beam
When you make a melee attack, you can use two ki points to cast lightning bolt from your weapon regardless of whether or not you hit. This ability does not take a bonus action, reaction, or action.
Flowing current
When you hit an opponent with a melee attack, you can spend 4 ki points to cast chain lightning targeting the creature you hit.
Extended spell list
You gain the spells misty step, burning hands(lightning damage), and haste. You also learn the shocking grasp cantrip or one other of your choice if you already know it
Stunning shock
Whenever you hit with an unarmed strike, your opponent must make a DC 15 constitution saving throw or be knocked prone until the start of your next turn
Vengeful storm
All your pent up electricity is released, and you use half of your ki points to cast storm of vengeance.
Fast flurry
Your flurry of blows increases to 4 extra attacks

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