Base Class: Monk
This order of Monk believes in harmony in everything the best example is peace in a mutually enhancing way for all sides concerned. In this they act in restoring this dynamic balance. In combat they are a melee terror, their ability to perceive and adapt to the flow of battle around makes them hard targets that punish mistake of attackers.
Bend with the Wind
The monk channels its Ki to attempt to dodge a melee weapon attack. As a reaction, after an attack is rolled but before the result is confirm, spend 1 Ki point to roll a martial arts die, and add the result to your AC. If the attack then misses the attack has to make a Strength save or be disarmed of that weapon.
Every miss is an opportunity
As a reaction you capitalize on a missed attack, to hit back. Spent 1 Ki point to make an unarmed attack (2 attacks at level 11) on an opponent which has just missed you with an attack within 5 ft
Uncanny Dodge
Gain uncanny dodge identical to the Rogue ability. Using your reaction to reduce the damage of an attack by half.
Swift goes the Flow
Starting at 6th level, you’ve honed your awareness and reflexes through mental aptitude and pattern recognition. Once per round, if you’ve already taken your reaction, you may spend 1 ki point to take an additional reaction. You can use only one reaction per triggering effect.
Eye of Battle
Once per long rest, and then a 5 Ki points per activation. As a bonus action on your turn you add your proficiency bonus to your AC and saves until the start of your next turn. Also gain the benefits of flurry of blows and 1 extra reaction.
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