Base Class: Monk
You are a master in projecting a mini pocket dimension of ki that has infinite space in and around you. This technique is rare but powerful and is mainly taught to monks and fighters showing the most potential.
Supernatural Eyes
3rd-level Way of the Infinite Eyes Technique feature
The infinite void within has given you a larger pool of sensory info and at times can be over bearing, both of your eyes take on 2 separate colors representing your void within you may choose these colors but they cannot be the same. Your eyes being as hyperactive as they are grant you 30ft of truesight, allow you to see in magical and non-magical darkness up to 100ft away and grant you advantage on Perception(Wisdom) checks. While you are wearing any type of eye coverings such as glasses, cloth or any other eye concealing object you can not gain the benefits of these eyes but as long as the eye covering has at most 2 inches of thin cloth or is made of a translucent or transparent material you can see normally out of it. Due to the sensory overload of your eyes you can not use your eyes without them being covered for more then a number of minutes equal to your proficiency bonus per day and if you do you loose all the benefits of the eyes until a long rest and have disadvantage on all checks relying on sight.
Infinite Technique: Boundless Space
3rd-level Way of the Infinite Eyes Technique feature
You have learned to project your void outward to the surface of your body and as such make it harder to hit you as enemies are never able to reach you. You can spend 1 ki point to project your inner void outward causing it surround you, when you do you gain the following benefits for 1 minute:
- You can subtract your martial die from any attack roll targeting you.
- You can expend 1 ki point as a action to increase your Ac by 1 for the duration.
- Objects and creatures can not touch you unless you let them unless they are a part of a attack from a creature or they teleport to you.
As you grow your powers get stronger and as such your void within you as well, when you reach level 6 you can add 1d4 to martial die rolls that this feature utilizes and when you reach level 11 your boundless space technique lasts for as long as you want and you can turn it off and on as a free action on your turn.
Infinite Technique: Reversal Flux
6th-level Way of the Infinite Eyes Technique feature
You've learned to turn your inner void inside out and as such can produce a strong gravitational effect that causes force to implode out from you in one of your eye colors. You can expend 1 ki point as a action to cause a orb to appear on your finger of a color of one of your eye colors you choose and every creature within a 20ft radius must make a dexterity saving throw against your monk DC, on a failure the creature is moved 10ft away from you in any direction of your choice and takes 3d10 force damage. on a success the creature isn't moved and only takes half damage.
This ability increases in power as you level up, when you reach lv8 the dice increases to 4d10 , lv11 5d10 and lv 15 6d10. The forced movement caused by the effect also increases by 5ft every 2 levels.
Infinite Technique: Attraction Reflux
6th-level Way of the Infinite Eyes Technique feature
You fold in your inner void and as such as a action by spending 1 ki point you can cause the space around you to get sucked in and glow the color of one of your eyes colors you choose causing all creatures within 40ft radius sphere around you to make dexterity saving throws against your monk DC, on a failure the creature is pulled into a location of your choice with 40ft and takes your martial die + your wisdom modifier in force damage, if the creature does not have a flying speed they are knocked prone. On a success the creature is not pulled to you and takes only half damage.
Infinite Technique: Domain Of The Void
11th-level Way of the Infinite Eyes Technique feature
You have mastered your inner void and as such you can expand it on to the battle field, as a action once per long rest, cause a black solid 20ft radius sphere centered on you to appear trapping any creatures you choose that you can see within it, creatures you don't choose that are in its radius are pushed outside of it 5ft from the closest part. The sphere on the outside is invincible and shares the same traits as a wall of force. A creature within the sphere cannot exit the sphere by any means except by using the effect of a wish spell to teleport out. A creature caught in the domain must make a constitution saving throw against your Ki Save DC on each of there turns or become stunned until the start of there next turn. The domain lasts for 1 minute unless you end it early as a free action. While in the void you gain the following benefits:
- You have advantage on all attack rolls against creatures of your choice within the domain
- You gain a +2 to AC
- You can teleport as a free action once per turn to any location within the domain
- Attacks against stunned creatures count as critical hits in the domain
The void is a mixture of a black void with shading of your eye colors striped across it.
Infinite Technique: Combined Fluxal Forces
11th-level Way of the Infinite Eyes Technique feature
As a action by spending 2 ki points, You combine the Attraction Reflux and Repulsion Flux Techniques into one causing the two eye colors of yours to mix and create a big sphere in front of you and when you do the sphere shoots forward in a line 20ft wide and 100ft long, all non-magical objects are destroyed in its path and any creature caught in it must make a dexterity saving throw against your monk DC, on a failure they take 8d10 force damage and must roll on the the lingering injuries table shown in the Dungeon Masters Guide, on a success they only take half damage and do not take any injuries. Once you use this ability you must wait 24 hours until you use it again unless you willingly take 1 level of exhaustion.
This feature increases in power as you level up and as such every 2 monk levels you gain the damage of this feature increases by 1d10.
Maximum Infinite Technique: Reversed Infinity
17th-level Way of the Infinite Eyes Technique feature
you use your familiarity with ki and the life energy within you to escape the grasps of death and injury. When you would die, be reduced to 0 hit points or take a injury to your body you can expend 1 ki point to heal it and regain 1d4 hit points.
Previous Versions
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12/23/2023 1:09:31 AM
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