Base Class: Sorcerer
As a Stone Sorcerer your link to the earth grants you extraordinary resilience and a natural affinity for combat. A steel blade feels like a natural extension of your body, in combat your place is amidst the fray. You rely on your elemental nature to shield you from harm and your magic and weapons to overwhelm your foes.
Martial Prowess
You gain proficiency with shields, simple, and martial weapons, and you can use any weapon with which you are proficient as your arcane focus.
Metal Magic
Your affinity for metal allows you learn additional non-sorcerer spells that focus on weapon attacks when you reach certain levels in this class. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
1st: Compelled Duel, Searing Smite, Thunderous Smite, Wrathful Smite.
2nd: Branding Smite, Magic Weapon
3rd: Blinding Smite, Elemental Weapon
4th: Staggering Smite
5th: Banishing Smite
Stoneform
At 1st level, your connection to the earth increases your physical strength and fortitude.
As an action, you can to call upon your connection with the earth to reinforce your body to enter a Stoneform. This effect lasts until you end it as a bonus action, you are incapacitated, or you don any armor other than a shield. While in Stoneform, your skin assumes a faceted crystalline appearance, and you gain the following effects:
- You gain a bonus to your AC equal to your Constitution modifier (minimum of +1).
- Your weight and carrying capacity are doubled.
- You have advantage on Strength saving throws against being pushed or knocked prone.
You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain any expended uses when you finish a long rest.
Obsidian Strikes
Starting at 6th level, you can enhance your melee attacks with obsidian blades.
As a bonus action, you can spend 3 sorcery points to manifest an obsidian blade along your edge of your weapon for 1 minute. While the blade persist, you can attack twice, instead of once, whenever you take the Attack action on your turn, and you can add your Charisma modifier to the attack and damage rolls.
Armor of Glass
Starting at 14th level, you can create shield of shattered obsidian glass.
When you hit a creature with a melee weapon attack while under the effects of your Obsidian Strikes, you can choose to detonate the obsidian blade, ending the effect, to deal an additional 1d6 slashing damage for each turn remaining. The shattered obsidian shards coalesce around you, granting you a number of temporary hit points equal to the damage dealt this way. If a creature hits you with a melee attack while you have these hit points, the creature takes and amount of slashing damage equal to your Charisma modifier.
Heart of Iron
Starting at 18th level, your Stoneform has reached its pinnacle.
While under the effects of your Stoneform, you gain resistance to bludgeoning, piercing, and slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/21/2023 5:40:52 AM
|
42
|
0
|
1.5
|
Coming Soon
|
|
|
11/21/2023 5:32:38 PM
|
44
|
0
|
1.6
|
Coming Soon
|
Comments