Base Class: Fighter
You follow the art of the snow witch, imbuing yourself with the magic of frost and deception. You study the stars and draw your power from the deities that reside there.
Student of the Stars
You gain proficiency with cartographer's tools, and you can recall the current map of the stars and the date and season while you have these tools. You can also trace constellations with your finger when you choose.
Wolf's Assault
You can move up to 15 feet forward, and create a detonation of frost magic. Each creature in a 10-foot sphere around the destination must make a dex save (DC 8 + Intelligence + Proficiency Bonus) or take 3d8 cold damage on a failed save, half on a successful one. Once you use this feature, you must wait until you take a short rest to use it again.
At 10th level, the damage increases to 5d8, and at 18th level the damage increases to 7d8, and the range increases to 20 feet.
Veil of Frost
You are covered in a veil of misty frost. You have advantage on deception checks, and you gain resistance to cold damage.
Child of the Moon
Your studies of the moon have allowed you to channel its power. You can cast Moonbeam without using a spell slot a number of times equal to your Intelligence modifier using your bonus action. When casted this way the damage from Moonbeam is converted to frost damage, and move the beam as a bonus action instead of an action.
Gift of the Frost Witch
Starting at 15th level, your can change your weapon damage to frost, and your weapon if considered magical for the purposes of overcoming resistances and immunities.
Howl of the Stars
As an action, you channel the primal power of the night sky. You let out of blood-curdling howl, and constellations surround you as you summon forth the power of the moon and stars. For 10 minutes, you can see clearly through darkness with a range 120 feet, and you gain the ability to see the true form of any shapeshifter. During the duration, every time out make a melee attack against an enemy, they must succeed a Wisdom saving throw (DC 8 + your Intelligence Modifier + your Proficiency Bonus) or be frightened of you. If the frightened creature is 60 feet away from you, they can make the save again. A creature that succeeds this save is immune to Howl of the Stars for 24 hours. You can use this feature once per long rest.
Previous Versions
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12/5/2023 3:24:11 PM
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2
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1.0
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12/5/2023 3:35:13 PM
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3
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2.0
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Coming Soon
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