Bard
Base Class: Bard

While most bards partake in the telling of grand stories from across the world, bards from the College of Muse work in the business of preservation. Stories from eons back may have been forgotten if not for one of these bards making sure their audience was made learned about them, devoting their mind to the words held in even the oldest of temples. Their loyalties to this cause may come from many things, such as a parent tucking them in with a song that everyone else has nearly forgotten, but some recount stories of being reached out to by a spirit beyond the plane of life.

Most bards have been known to meet together, and for a few Muse bards, that may be true, but with every kind of poetry clawing to stay within memory, with every ancient tablet being caked by dust, it's best that everyone work to keep their own niches alive.

Ancient Knowledge

When you choose this college at 3rd level, you have learned to make your mind a fortress, capable of drawing any piece of learned knowledge to the forefront, or at the very least strengthen your mind's eye. By sacrificing one use of your Bardic Inspiration, you may either choose to succeed a history check automatically or gain advantage on any skill or saving throw based in wisdom.

Doom of Repetition

At 6th level, as a reaction, when a creature you can see within 60 ft. fails a roll, you may expend a use of Bardic Inspiration and force them to roll a Wisdom saving throw. If they fail, they gain disadvantage on all rolls of the same ability as the roll they originally failed. This lasts until either you or the creature has a short rest.

 

Gospel Truth

At 14th level, you may gain permanent advantage on either any Performance check or any Persuasion check, depending on whether you've served through simple word of mouth or through song and scribing.

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