Warlock
Base Class: Warlock

Expanded Spell List

The Red Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you:

Fiend Expanded Spells

Spell Level

Spells

1st

Burning Hands, Earth Tremor

2nd

Aganazzar’s Scorcher, Gust of Wind

3rd

Fireball, Stinking Cloud

4th

Locate Creature, Wall of Fire

5th

Immolation, Hallow

 

Aura of Garyx

Starting at 1 level, your patron bestows upon you the ability to project the beguiling and fearsome presence of a red dragon. As an action, you can cause each creature in a 10-foot cube orginating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Flames of the Red

Starting at 6 level, your link to the red dragon empowers you with the flames of the red. Whenever you cast a spell that deals fire damage, you can add your Charisma modifier to one fire damage roll of that spell against one of its targets.

Draconic Resistance

Starting at 10 level, your patron grants you the resilience of a red dragon. Once per long rest, you can choose to add 1d10 to any saving throw. This feature must be chosen before you know the result of the throw. 

At 15th level, this bonus increases to 1d12.

Wrath of the Red

Starting at 14 level, your patron grants you the draconic ferocity of a red dragon. As an action, you can choose to unleash this ferocity. Your hands turn to draconic claws and your mouth becomes a fearsome maw. You make three attacks: one bite and two with your claws. These attacks are considered magic in nature. This ability does not grant you proficiency with unarmed strikes.

Bite: Melee Weapon Attack: Proficiency + Charisma Modifier to hit, one target. Hit: (2d10 + ChA) piercing Damage plus (2d6) fire damage.

Claw: melee Weapon Attack: Proficiency + Charisma Modifier to hit, one target. Hit: (2d6 + Cha) slashing damage.

Expanded Spell List

Expanded Spell List

The Red Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you:

Fiend Expanded Spells

Spell Level

Spells

1st

Burning Hands, Earth Tremor

2nd

Aganazzar’s Scorcher, Gust of Wind

3rd

Fireball, Stinking Cloud

4th

Locate Creature, Wall of Fire

5th

Immolation, Hallow

 

 

Aura of Garyx

Starting at 1 level, your patron bestows upon you the ability to project the beguiling and fearsome presence of a red dragon. As an action, you can cause each creature in a 10-foot cube orginating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Flames of the Red

Starting at 6 level, your link to the red dragon empowers you with the flames of the red. Whenever you cast a spell that deals fire damage, you can add your Charisma modifier to one fire damage roll of that spell against one of its targets.

Draconic Resistance

Starting at 10 level, your patron grants you the resilience of a red dragon. If you fail a saving throw, you can choose to succeed instead.

Once you use this feature, you can’t use it again until you finish a long rest.

Wrath of the Red

Starting at 14 level, your patron grants you the draconic ferocity of a red dragon. As an action, you can choose to unleash this ferocity. Your hands turn to draconic claws and your mouth becomes a fearsome maw. You make three attacks: one bite and two with your claws. These attacks are considered magic in nature. This ability does not grant you proficiency with unarmed strikes.

Bite: Melee Weapon Attack: Proficiency + Charisma Modifier to hit, one target. Hit: (2d10 + ChA) piercing Damage plus (2d6) fire damage.

Claw: melee Weapon Attack: Proficiency + Charisma Modifier to hit, one target. Hit: (2d6 + Cha) slashing damage.

Previous Versions

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