Base Class: Rogue
Rouges tend to use shadows and darkness to their advantage. Shadow rouges harness the power of shadows.
Shadow Summoning
Eyes of darkness: At 3rd level you gain dark vision to 120 ft. You can also see through magical darkness.
Summon Shadow: Within 60ft of you in area of dim light or darkness you can use a bonus action to summon a shadow. This shadow has 1hp and can be destroyed when it enters bright light. If you have a shadow out you can use a reaction when targeted by a attack or spell to swap places. If an enemy is in range of the shadow you can take the attack action from the shadow. You can have only one shadow out at a time.
From the Shadows
At 9th level If you have a shadow out you can use a bonus action to swap places with the shadow. When you swap places you become invisible until the start of your next turn or until you attack, are hit, or step into the light.
Darkness Falls
At 13th level if a creature destroys your shadow the area is enveloped into darkness, as if the darkness spell was cast in the area directly. It last until the end of your next turn or until another shadow is destroyed.
Shadow Clone
At 17th level you have mastered the art of shadow magic. You can use a Action to summon a Shadow that shares your abilities and has a shared hit pool.
- The Shadow shares your initiative taking its turn after you.
- If the shadow is hit with an attack you take the damage.
- You and the shadow clone can both have one shadow out, but can be shared between you and the shadow.
- Your shadow clone can be targeted by healing spells healing you in the process.
- Your shadow clone stays around until it is dismissed or you fall unconscious.
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