Base Class: Druid
The power and love of nature fuels all druid circles, but the Circle of Mimicry is keen on adaptation. Rather than transforming their entire person, druids of this circle choose singular aspects of Beasts to enhance themselves. Channel the strength of nature, and defend it with equal fortitude.
Bonus Cantrip
When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice. This cantrip doesn’t count against the number of druid cantrips you know.
Circle Spells
Your mystical ability to harness powers of Beasts infuses you with the ability to cast certain spells. At 2nd, 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to Beasts, by either heightening your senses, allowing you to take on more direct aspects, or sharing these abilities with other members of your party.
Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Mimicry
| Druid Level | Spells |
|---|---|
| 2nd | beast bond, expeditious retreat |
| 3rd | alter self, locate animals or plants |
| 5th | haste, water breathing |
| 7th | locate creature, polymorph |
| 9th | awaken, commune with nature |
Channel Prowess
By choosing this Druidic Circle, you become a focus for the forces of nature, rather than the other way around.
By using a Wild Shape slot and while in your base form, as an action you may acquire a movement speed, skill proficiency, or special trait of any Beast of a CR equal to your level or lower that you have seen, for an amount of time equal to the length of a Wild Shape, until you change shape out of your base form, or use this feature again. Dropping to 0 hit points does not remove the chosen feature.
Primal Strength
You can further harness the strength of Beasts, literally if you choose.
By using a Wild Shape slot, you can raise 1 Ability Score to match that of a Beast of any CR equal to your level or lower as an action. All rules from Channel Prowess apply.
Focused Power
You may now use Actions of Beasts you've seen.
By using a Wild Shape Slot, as an action you grant yourself the ability to use 1 Action available to a Beast you have seen with a CR equal to your level or lower. The chosen Action will use the creature's statistics, unless yours are higher. If it is a type of Attack Action, it is magical for the purposes of overcoming resistances. If the Action is part of a Multiattack, you may make a second strike with that Action. All other rules from Channel Prowess still apply.
One With Beasts
You've become a master of channeling and mimicking Beasts.
Now, changing out of your base form no longer removes the benefits of Channel Prowess, Primal Strength, or Focused Power.
Additionally, while using Wild Shape, Animal Shapes, or Shapechange but not Polymorph or True Polymorph you may activate Channel Prowess, Primal Strength, or Focused Power.
Filler
Just need a random 3rd level thing for the homebrew builder. Don't worry, it's hidden in both the builder and the sheet.
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