Base Class: Sorcerer
Your innate magic comes from gem dragon psionics that was mingled with your blood or that of your ancestors. Similar to draconic sorcerers, sorcerers with this origin trace their descent back to a mighty sorcerer of ancient times who made a bargain with a gem dragon or who might even have claimed a gem dragon parent. Unlike normal arcane magic your magic originates from the depths of your mind. (This is an Abberant Mind modification)
Psionic Spells
1st-level Gem Dragon Scion feature
You learn additional spells when you reach certain levels in this class, as shown on the Psionic Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a divination or an enchantment spell from the sorcerer, warlock, or wizard spell list.
Psionic Spells
| Sorcerer Level | Spells |
|---|---|
| 1st | command, faerie fire (dissonant whispers), vicious mockery (mind sliver) |
| 3rd | calm emotions (borrowed knowledge), detect thoughts |
| 5th | fly, sending |
| 7th | fabricate (raulothim's psychic lance), polymorph |
| 9th | legend lore (summon draconic spirit), telekinesis |
Draconic Resilience
1st-level Gem Dragon Scion feature
As magic flows through your body, it causes physical traits of your dragon ancestors to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.
Additionally, parts of your skin are covered by a thin sheen of crystaline scales. When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier.
Psionic Spellcasting
6th-level Gem Dragon Scion feature
When you cast any spell of 1st level or higher from your Psionic Spells feature, you can cast it by expending a spell slot as normal or by spending a number of sorcery points equal to the spell’s level. If you cast the spell using sorcery points, it requires no verbal or somatic components, and it requires no material components, unless they are consumed by the spell.
Psychic Defenses
6th-level Gem Dragon Scion feature
You gain resistance to psychic damage, and you have advantage on saving throws against being charmed or frightened.
Sardior's Legacy
14th-level Gem Dragon Scion feature
You can tap into your connection to Sardior within yourself. As a bonus action, you can spend 1 or more sorcery points to magically transform your body for 10 minutes. For each sorcery point you spend, you can gain one of the following benefits of your choice, the effects of which last until the transformation ends:
- You can see any invisible creature within 60 feet of you, provided it isn’t behind total cover. Your eyes become like those of an emerald dragon.
- You gain a flying speed equal to your walking speed, and you can hover. As you fly, crystalline wings sprout from your back that shine like an aurora.
- You gain a swimming speed equal to twice your walking speed, and you can breathe underwater. Moreover, topaz dragon gills grow from your neck or fan out from behind your ears and you grow a paddle like tail.
- Your hands and feet grow sapphire claws, gaining the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You also gain a climbing speed equal to your walking speed.
- Your body, along with any equipment you are wearing or carrying, phases slightly into the ethereal plane in an amethyst sheen. You can move through any space as narrow as 1 inch without squeezing, and you can spend 5 feet of movement to escape from nonmagical restraints or being grappled.
True Psionics
18th-level Gem Dragon Scion feature
You unlock the true potential of a gem dragon's psionic powers. When you cast any spell, you can cast it by expending a spell slot as normal or by spending a number of sorcery points equal to the spell's level.
Cantrips and spells cast using sorcery points, require no verbal or somatic components, and require no material components, unless they are consumed by the spell. Additionally due to your spells origin in psionics the ability checks used against your spells, associated with spells such as counterspell or dispel magic are rolled with disadvantage.
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