Base Class: Ranger
You are focused on yourself and your own skills. You have mastered the Balance of your Body and Mind. Although your movement looks slowly you are precise and fast in combat. Kyudo Ranger use their inner Balance to analyse their surroundings to create the best outcome. Their focus is on effectiveness and beauty.
Yumi Mastery
Your Mastery with Longbow gain a peak, and you learn how to use it more efficient.
You can attack with a longbow in Bonusaction using your Wisdom Modifier. You gain proficiency with Longbow, if you already haven't it.
Focused Fighter
You learn how to focus and perfectly prepared for battle.
If you begin a battle with 0 focus Points you gain 1 focus point. If you haven't one Stack of Arrows, get so much arrows that you have one. You gain your Wisdom Modifier to Initiavtive.
Perfectly Balanced
Mushin (Empty Soul)
Starting at level 3 you learn to clear your Mind and enter the Stance of full focus. The possibility of this Focus is represented in the Number of fokus points. You Start with 1 focus point this increase by one at level 7th ,11th ,15th ,20th in this class, to a maximum of 5.
You can spend these points to enter the focus stance and use one of the Kyudo-features or one Kyudo-shots. You know one Kyudo-Feature: Shin (Truth) ,and one Kyudo-Shot: Toteki (Arrow hit the Target). You learn more Kyudo-Features and Kyudo-Shots as you gain level in this class.
When you spend a focus point, it is unavailable until you finish a short or long rest. At the end of which you gain all of your expended focus points back. You must spend at least 30 minutes of the rest to regain your focus points.
Kyudo Features:
Shin (Truth): At 3rd level you are proficient in meele combat for the next attack on an enemy in 5 feet add your Wisdom Modifier to the Damage and ignore disadvantage if enemys in 5 feet of you if you wielding a range weapon. Additional at this turn you can use your bonus action to disengage.
Zen (Quality): At 7th level for 1h you gain following benefits +5 to Wisdom abillity Checks and advantage against charm and frightened. If you roll an Abillity Check use your Wisdom Modifier for this roll.
Bi (Beauty): At 11th level as an Action you can activate this Feature. For 4 Rounds you gain +5 on Perception Checks, Passive Perception and you have advantage to detect Traps. For the duration you can focus you sense on one Person to have Advantage on every attack Roll against it. If the Person died before the end of this Feature switch your focus to a new one. For the duration you can make one Kyudo Shot every Round without expending a focus Point.
Kyudo Shots:
Toteki (Arrow hit the Target): At 3rd if you activate this shot every attack in your action that misses can be rerolled. You have to take the new Result.
Kanteki (Arrow pierces the Target ): At 7th level you shot in a straight line up to maximum range of your weapon that dosen't provoke disadvantage, that shot deals damage to all enemy in there. You will pushback 5 feet.
Zaiteki (Arrow exists in the Target): At 11th level for 2 Rounds you can deal every enemy that were hit by you in one Round psychic damage twice your Wisdom Modifier, if its in the same plane of existence. The target get disadvantage on his next Constitution saving throw.
Previous Versions
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12/30/2023 6:45:55 PM
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