Rogue
Base Class: Rogue

An adept assassin, able to quickly take down opponents.

Fighting Style

Starting at 3rd level, you have become adept at a certain style of battle. Choose from Ranged, Great weapon fighting, Dueling, or Two-weapon fighting.

Assassinate

Starting at 3rd level, you have advantage on attack rolls against any creature that hasn’t taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.

 

Extra Attack

Starting at 9th level, you may attack twice, instead of once, per turn.

High Alert

Starting at 13th level, you have advantage on initiative rolls, you can't be surprised, and attacks from hidden enemies don't have advantage on you.

Hitman's Reflexes

When you reach 17th level, you have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and your second turn at your initiative minus 10. You can’t use this feature when you are surprised.

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