Paladin
Base Class: Paladin

Oath of progress paladins are devoted to uncovering the secrets held in the radiant power of the gods, and its curious emulations found within the bowels of the material plane. This devotion can push these paladins down a dark path, where exposure to these minerals and the use of the power they hold leads to unfavourable side effects. These paladins do not have knowledge of the full potential of these minerals, nor have access to them, but bolster their usual radiant power with techniques born of radioactive origins.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Enriched Smite. When you roll damage for your Divine Smite, you can use your Channel Divinity to deal maximum damage, instead of rolling.

Feedback Loop. When you deal radiant damage with a levelled spell, you can use your Channel Divinity to regain spell slots equal to the spell's level.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Progress Spells
Paladin Level Spells

3rd

bane, inflict wounds

5th

continual flame, alter self

9th

bestow curse, spirit guardians

13th

blight, giant insect

17th

contagion, cloudkill

Irradiating aura

Starting at 7th level, you constantly emanate a sickening aura while you’re not incapacitated. The aura extends 10 feet from you in every direction, but not through lead of any thickness. You now fluoresce green, and emit a 5ft radius bright blue light centred on you when submerged in water.

Any creatures you do not chose as an ally said takes radiant damage equal to your paladin level if they start their turn in your aura.

At 18th level, the range of this aura increases to 30 feet.

Mutated Growths

Starting at 15th level, your proximity and use of unknown minerals has lead to bulbous growths developing over your body. Increase your strength and constitution scores by 2 each to a maximum of 22.

Critical Mass

  • At 20th level, you can compact your body below your critical mass. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:
  • You have advantage on constitution saving throws
  • Your melee attacks now ignore full, three quarters and half cover when you use your Divine Smite
  • When you roll damage for your Divine Smite, half of the damage rolled is dealt to all non-ally creatures within your irradiating aura

Once you use this feature, you can’t use it again until you finish a long rest

Previous Versions

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