Base Class: Barbarian
Infernal Rager
Infernal Fury
Starting when you choose this path at 3rd level, your body goes through a series of changes when you rage. You grow horns and a tail and your body is toughened by hard devilish scales. You gain the following additional benefits while raging:
Your movement speed increases by 10 feet.
You gain resistance to fire and cold damage.
Devilish Presence
Also at 3rd level, you gain proficiency in deception and intimidation checks. If you are already proficient with either of these, you instead gain expertise in that skill.
Searing Strike
Beginning at 6th level, your weapon attacks are a vessel for the infernal magic inside of you. Your melee attacks always count as magical for the purpose of overcoming resistance while you are raging. Additionally, when you hit a creature with a weapon attack and are raging, you deal an additional 1d6 fire damage.
Invoke Fear
Beginning at 10th level, you can use your action to frighten creatures around you. Each creature within 30 feet must make a wisdom saving throw, the DC of which is equal to 10 + the bonus you add to your intimidation rolls. A creature who fails this save is frightened of you until your next turn. Once you use this feature, you can't do so again until completing a short or long rest.
True Devilry
Starting at 14th level, your body is permanently altered by the infernal energy inside of you. You always benefit from the effects granted by your Infernal Fury feature, even when you aren't raging.
Additionally, when you rage, a pair of devilish wings sprout from your back, giving you a flying speed equal to your walking speed.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/14/2024 11:07:27 PM
|
7
|
1
|
--
|
Coming Soon
|
Comments