Base Class: Bard
Most bards study and practice to hone their artistic talents. Bards of the College of Fair Fortune find things come easy to them. No matter how things turn, they always seem to come out ahead. These bards study the inner workings of fate, and through their songs, they tug on it's strings.
Gambling Tools
Starting at third level, you gain proficiency with cards or dice. You can also use them as your spell casting focus.
Card Proficiency
This works with any magic deck of cards, including the deck of many things. You may cast spells with any card deck you find. If it requires you to attune to the item, then you must attune to it to use it as a spell focus.
Dice Proficiency
You gain proficiency with dice, and can use them as a spell casting focus. You can use magic dice as well.
Golden Horseshoe
When you roll a saving throw, you may expend a use of bardic inspiration and an inspiration die to your saving throw. You may use it after you roll, but not before the outcome is determined. At sixth level, When you use Golden Horseshoe and still fail the save, you keep your bardic inspiration.
Game Savvy
By spending one minute watching a game of chance played with any game set, you gain proficiency in that game of chance. Alternatively, you may expend a bardic inspiration to instantly gain proficiency. You may expend a bardic inspiration die to add it to any check involving the game. This proficiency lasts until a long rest, or you use this to learn another game of chance. At sixth level, you can pick a game that you have seen to permanently gain proficiency in.
Four Leaf Clover
You may now use Golden Horseshoe on any creature within 60 ft of you as a reaction. This use of Golden Horseshoe always expends the inspiration die.
Snake Eyes? Never Heard Of Her!
When rolling dice to determine the effect of a spell (damage, chromatic orb, sleep), you can reroll any ones.
Jackpot
As a bonus action, you can declare a number from 1 to 19 as your "Lucky number". For the next minute, any time a creature within 60 ft of you rolls your lucky number, you can determine the outcome of the roll. This cannot overcome legendary resistance. After using this ability, you cannot use it again till you complete a short rest or expend a spell slot of 3rd level or greater.
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