Base Class: Barbarian
Your ancestors have a strong connection to the earth and nature around them and because of that came into contact with some giant moles that had the ability to instinctually mold the earth around them and formed a symbiotic relationship with them. after centuries of staying with these creatures your ancestors gained the ability to instinctually mold the earth around them as well, and this ability has been passed down through the generations ever since.
Earth Bending
Bending save dc = 8 + strength mod + prof
You can use your earth bending to make a 20ft circle of difficult terrain around you.
You can use your earth bending to ensnare a creature that you hit if they fail a strength save against your bending save dc.
you can shoot a rock at a creature that deals 1d8 + strength mod
you can make foot holds and hand holds to help you climb. you can also tunnel your way through the earth. (you get climbing speed and tunneling speed equal to your walking speed)
Earthen armor
when you go into rage you get temp hp equal to your level in barbarian + proficiency modifier
you can use your bonus action to fix your armor once per short rest. The healing to your temp hp is 1d8 + constitution mod (this goes up to 1d10 at 10th level and 1d12 at 17th level)
Earthen Rush
you move up to your movement seed in a straight line forcing anything in your path to roll a dex save against your bending save dc or take 3d10 bludgeoning damage or half as much on a successful save.
whenever you stop your charge you cause an earthquake around you forcing any enemies within 10ft of you to roll a strength save against you bending save dc or be knocked prone
you can use this ability a number of times equal to your proficiency modifier per long rest
Enhanced Earth bending
you now have 30ft of tremor sense
your earthen armor temp hp is doubled
you can shoot an earthen bullet as a bonus action
Metal bending
your earthen armor gives you resistance against everything other then psychic and lightning damage
you gain a vulnerability to lightning damage when in rage
as a reaction you can stab at people with spikes from your armor when they damage you.
the spikes do 1d6 + strength mod in piercing damage.
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