Monk
Base Class: Monk

Monks of the Way of the Concordant Motion follow a tradition developed and honed by various goblin and kobold clans that favored tactics involving swarming warriors. The tradition combines tactical disciplines designed to encourage groups to work as one unit with practical strategies for enhancing allies. Where many warrior-monks view ki as a power best kept within, the Way of Concordant Motion teaches its followers to project their ki into their allies through ascetic meditation and mental exercises. Followers of this tradition value teamwork and promote functioning as a cohesive whole above any search for triumph or glory.

Cooperative Ki

Starting when you choose this tradition at 3rd level, when you spend ki on certain features, you can share some of the effects with an ally who can see or hear you.

Guided Blows. You can spend 1 Ki Point to make two Unarmed Strikes as a Bonus Action. Alternatively, you can forgo your strikes and direct one of your companions to strike. The creature can immediately use its reaction to make one weapon attack, adding your monk level to the attack's damage roll.

Synchronised Defense. You can take the Disengage action as a Bonus Action. Alternatively, you can spend 1 Ki Point to take both the Disengage and the Dodge actions as a Bonus Action. In addition, you can spend 1 additional ki point to teach this defense to an ally. The creature can immediately use the Dodge action as a reaction.

Gone with the Wind. You can take the Dash action as a Bonus Action. Alternatively, you can spend 1 Ki Point to take both the Disengage and Dash actions as a Bonus Action, and your jump distance is doubled for the turn. In addition, you can spend 1 additional ki point to jolt the mobility of an ally. The creature can immediately move up to its speed as a reaction. This movement doesn’t provoke opportunity attacks.

Deflect Strike

At 6th level, when an ally you can see is hit by an attack, you can spend 2 ki points as a reaction to move up to half your speed toward the ally. If you move within reach of the ally, reduce the damage the ally takes from the attack by 1d10 + your Dexterity modifier + your monk level. If the damage is reduced to 0, you can immediately make one unarmed strike against the attacker.

Coordinated Maneuvers

Beginning at 11th level, when you use the Cooperative Ki features on:

  • Assisted Defense or Gone like the Wind, you can target a number of allies up to your proficiency bonus, spending 1 ki point for each target.
  • Guided Blows, you can make two unarmed strikes as part of the same bonus action.

Concordant Mind

As an action, you can expend 5 ki points and empower each ally of your choice within 30 feet of you. Each empowered ally immediately gains the benefits of all three of your Cooperative Ki features. This allows each empowered ally to both move and take the Dodge action as a reaction. Once you use this feature, you can’t use it again until you finish a short rest.

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