Monk
Base Class: Monk

PUNCH PUNCH, TRYING TO MAKE DNDBEYOND LET ME PUBLISH THIS
Apparently I can't have paragraphs. 

Deflect Arms

Starting at 3rd level, you can use your reaction to deflect or catch the force of a blow when you are hit by a melee weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level.
If you reduce the damage to 0, the next melee weapon attack from the creature that hit you has disadvantage until the end of its' turn or if it gets more then 5 feet away from you.

Mobile Speed

(exposition) 
At 6th level, when you hit a creature, you don't provoke opportunity attacks from that creature for the rest of the turn.
And any creature that makes an opportunity attack against you has disadvantage on the attack roll if you entered that creatures melee attack range during this turn.

Ki Empact

(Exposition) 
At 11th level, when you use a Ki point on your turn you can then with unarmed attacks add additional martial arts dies to your damage rolls depending on what your attack roll was on the d20; if you roll 18 on a d20 for the attack you add 1d8, 2d8 on a 19, and 3d8 on a 20.
These damage dice are d10s at level 17.

One with the World

(Exposition) 
At 17th level, you gain proficiency in AcrobaticsAthleticsHistoryInsightReligion, and Stealth; if you are already proficient in any of these skills, you gain expertise in the related ones.

Previous Versions

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3/6/2024 12:07:26 AM
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