Base Class: Paladin
As an Oath of Wrathful Rage Paladin, you channel your anger through your holy symbol, allowing you to call upon your rage again, while still keeping you conscious to your decisions and consequences. You have sworn to protect others from the evil that is plaguing the world, and stand in the face of fear for others who can not defend themselves.
Tenants of Wrath:
The tenants of Wrath revolve around channeling your newfound control over your anger as a final measure. While you channel your rage to combat evil, you are still responsible to your actions, and must ensure you are only using it for good.
Only in Dire Straights: You swore to only call upon your rage as a final measure to vanquish evil, not allowing it to consume you fully any longer.
Repentance: If I must call upon my rage, once it is safe to do so, I must pray out for repentance and protection as to not allow it to control me
Fight the Greater Evil: Faced with a choice of fighting a sworn foe and a lesser evil, I must choose to combat the greater evil
By Any Means Necessary: MY qualms must not interfere with the extermination of my foes.
Channel Divinity
When you take this oath at 3rd level, you gain the following Channel Divinity option.
Wrathful Rage. As a bonus action, you clutch your holy symbol and focus all your anger upon it, using your Channel Divinity. You begin to [Tooltip Not Found] for 30 seconds. As your rage takes a toll on your Body, you have 1d6 psychic damage to enter rage. While you are in your rage, you have:
Advantage on Strength checks and Strength saving throws.
When making a melee attack using strength, you gain a bonus of half of your Paladin level, with a maximum of 4 damage.
You may choose to perform a Reckless Attack while raging. While performing a Reckless Attack, you take 1d4 psychic damage. You gain advantage upon your attack rolls, while allowing your opponents to have advantage against you
You have resistance to bludgeoning, piercing, and slashing damage.
Upon taking damage from an enemy, you must make a CON saving throw to maintain your connection with your holy symbol to channel your rage
You may not cast spells while you are concentrating on your Rage, however, you may choose to cast Divine Smite upon a hit, at the cost of ending your rage
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Wrathful Rage Spells
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Wrathful Strike
Starting at 6th level, you can use your Channel Divinity to wield the flames that burn within you. When you roll fire damage, you can use your Channel Divinity to deal maximum damage, instead of rolling
Divine Strike
Starting at 15th level, you gain the ability to infuse divine energy into your weapon strikes. While you are not in your wrathful rage, once per combat when you hit a creature, you can cause the attack to deal an additional 2d8 damage of the same type of damage dealt by the weapon to the target. When you reach 18th level, the damage increases to 3d8
Avenging Angel
At 20th level, you can assume the form of an angelic avenger. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:
- Wings sprout from your back and grant you a flying speed of 60 feet.
- You emanate an aura of menace in a 30-foot radius. The first time any enemy creature enters the aura or starts its turn there during a battle, the creature must succeed on a Wisdom saving throw or become frightened of you for 1 minute or until it takes any damage. Attack rolls against the frightened creature have advantage.
Once you use this feature, you can’t use it again until you finish a long rest.