Base Class: Barbarian
A revised subclass meant to increase strength and versatility in combat and roleplay while keeping the identity of the original.
The Path of the Berserker is a path of fury, slick with blood, you thrill in the chaos of battle, heedless of your own health or well-being.
Berserk
Starting when you choose this path at 3rd level, while raging you can choose to go berserk as a Bonus Action.
As a Bonus Action while raging you can go Berserk for the remainder of your rage.
Going Berserk allows you to instantly make one weapon attack, and grants Temp Health equal to your total level plus your con modifier.
For the duration you can’t be charmed or frightened, and you can make a weapon attack as a bonus action on each of your turns.
Numb to Pain
Starting at 6th level, your maximum Health is increased by two per character level, and you have Advantage on Constitution Saving Throws while raging.
Struggle
Beginning at 6th level, while out of Rage charges you can use your Bonus Action to regain a Rage charge and heal 2d12 plus your con modifier.
This can be used a number of times reach Long Rest equal to half your Proficiency rounded up.
Retaliation
Starting at 10th level, when you are attacked by, or take damage from a creature that is within your melee range, you can use your reaction to make a melee weapon attack against that creature.
Rampaging Resistance
Starting at 14th level, while Raging you are resistant to all damage, and while berserk you can make two weapon attacks as part of the same Bonus Action.
Previous Versions
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1/20/2024 10:07:09 PM
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Coming Soon
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