Base Class: Druid
The mirage druid instead of mastering the forces of nature, is a master of illusion. they have great control of illusions which they use for misdirection, battle and many other possibilities. these druids are most rare of all druids as they are the most deceptive and are not easy to find, so there are very few cases of there existence. However they do exist and their groves are enriched in life and ancient in nature, due to lack of outside disturbance they have prospered and flourished under their guidance and illusionist protection. These druids usually live their long lives in solitude and may sometimes be swayed to venture to a population of people to observe the peoples of the time. usually hidden they watch and observe, some li,e to play trickery of people and some like to stealthily help those in need without detection or attention.
Bonus Cantrip
When you choose this circle at 2nd level, you learn the minor image cantrip. If you already have this cantrip you can instead can pick a bonus druid cantrip. This does not count towards the druid cantrips you already know.
Mirage
At 2nd level, when you use your Wild Shape feature, you can instead cast Blur on yourself which lasts up to the duration of wild shape but can end early if you are incapacitated or end it as a bonus action.
Circle Spells
At 3rd 5th, 7th and 9th level you gain access to circle spells. Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
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Druid Level |
Circle Spells |
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3rd |
Invisibility, Phantasmal Force |
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5th |
Major Image, Fear |
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7th |
Greater Invisibility, Hallucinatory Terrain |
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9th |
Mislead, Creation |
Misdirection
At 6th level, you mastery over illusions and the mirage is getting better making illusion magic feel like second nature. You gain advantage on concentration checks for illusion spells.
Wavering Reality
At 10th level, the max duration of your illusions is now doubled. Your illusions are becoming more and more reliable with each use of them as your power grows stronger.
Hopeful Uncertainty
At 14th level, your mastery of over illusion magic is has reached great heights. Whilst concentrating on an illusion spell, you gain the ability to perform an extra illusion spells of 5th level or lower sharing a single concentration check for both illusions. Or you can cast another concentration spell that isn’t in the illusion spell class.
Previous Versions
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6/22/2019 10:12:34 PM
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