Monk
Base Class: Monk

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Talons of the Phoenix

Starting when you choose this tradition at 3rd level, you can harness the ki Flowing through you channeling it into a flaming blast. Whenever you Make an attack roll against a creature you may choose to engulf your fists in flaming ki, until the end of your current turn all attacks you make deal an extra martial arts die of Fire damage, You can use this feature a number of times equal to your wisdom modifier minimum of once 

Rise from your ashes

At 3rd level you also gain the ability to Steve yourself from death for a limited timeThe first time you fall to zero hit points you are instead reduced to one hit point, the next turn you take you have advantage on all attack rolls and deal fire damage equal to  3 rules of your martial art die after ending your turn you gain 1 point of exhaustion, you cannot use this feature again until finishing a long rest.

Body of the phoenix

At 6th level, you gain the ability to Explosively project stored ki from your body. As a bonus action, spend two ki points and a number of hit dice equal to half your level round down, All creatures within 10ft of you must make a Dexterity saving through against your ki save DC or take 1d8 fire and 1d8 radiant damage per hit die spent or half as much on a successful save, You can only use this feature once before needing a short or long rest.

Wings of the Phoenix

As a bonus action, you can spend 3 ki points to cause flaming wings to appear from your back until the end of your next turn you gain the following benefits,

  • A flying speed equal to your walking speed,
  • Whenever a creature ends its turn within 10ft of you it takes 1D12 fire damage or regains 1D12 hit points, your choice
  • You have advantage on all charisma persuasion and intimidation checks

Eyes of a phoenix

at 11th level, You can innately see the ki that flows through all creatures, you now score a critical hit on a roll of 19 or 20 on all weapon and unarmed attacks 

Flaming soul

As an action, you can release the excess stored Ki within your body in a blast of radiant flames Each creature of your choice in a 30-foot cone must make a Constitution saving throw. A creature takes 6d12 radiant damage and is blinded until the end of their next turn on a failed save, or half as much damage, And isn't blinded on a successful save. You can use this feature once for free The next time you use it you must spend 5 ki points, You regain the ability to use it for free after completing a long rest.

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