Base Class: Monk
Conflagrated Hands.
At 3rd level, your hands look to be charred and have the ability to ignite your hands to deal fire damage to opponents. You have resistance to fire damage and may use a bonus action to cause your hands to deal extra damage equal to 1 of your monk die as fire damage. This effect lasts for one minute.
You can also cause these effects at will:
- You can create sparks with your hands.
- You can light a candle or snuff it with your bare hands.
- You can warm up liquids or solid objects for up to 1 hour.
- You can cause a figure made from magical fire to appear on the floor, it cannot attack or interact with objects and can't leave 10 feet from you. It dissapates if water coveres 30% of it. It sheds 15ft of bright light.
Flare Riata
At 6th level, when you use your first flurry of blows in a turn, you may expend 2 Ki points to make a ranged spell attack, that you are proficient with, on a target within 30 feet of you. This attack deals (3 of your monk die) fire damage and the target must make a DC (8 + your proficiency bonus + your Dexterity modifier) Strength saving throw or the target is pulled in 20ft towards you. The amount of die increases at 11th(4), and 17th(5) level.
Searing Vitality
At 11th level, whenever you would deal fire damage to a target, you may instead, before damage is dealt, remove a fire damage die and heal yourself that much.
You have immunity to fire damage and resistance to lightning damage.
Ionized Soul
At 17th level, after you roll fire damage, you can reroll any 1s or 2s you get. When you do, for each 1, your dexterity score goes up by 1 for 1 round.
Conflagrated Hands
At 3rd level, your hands look to be charred and have the ability to ignite your hands to deal fire damage to opponents. You have resistance to fire damage and may use a bonus action to cause your hands to deal extra damage equal to 1 of your monk die as fire damage, this effect lasts for one minute.
You can also cause these effects without the bonus action being used:
- You can create sparks with your hands.
- You can light a candle or snuff it with your bare hands.
- You can warm up liquids or solid objects for up to 1 hour.
- You can cause a fire figure to appear on the floor, it cannot attack or interact with objects and can't leave 10 feet from you.
Flare Riata
At 6th level, when you use your first flurry of blows in a turn, you may expend 3 Ki points to make a ranged spell attack, that you are proficient with, on a target within 30 feet of you. This attack deals (3 of your monk die) fire damage and the target must make a DC (8 + your proficiency bonus + your Dexterity modifier) Strength saving throw or the target is pulled in 20ft towards you. The amount of die increases at 11th(4), and 17th(5) level.
Searing Vitality
At 11th level, whenever you would deal fire damage to a target, you may instead, before damage is dealt, remove a fire damage die and heal yourself that much.
You have immunity to fire damage and resistance to lightning damage.
Ionized Soul
At 17th level, after you roll fire damage, you can reroll any 1s or 2s you get. When you do, for each 1, your dexterity score goes up by 1 for 1 round.
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