Base Class: Paladin
A scholar of the world, you use the power gained from the study of tomes and ancient articles to enhance your and your companion's abilities. You devote your life to the pursuit of knowledge and vow to protect it and those who teach it at all costs. As you travel, you see to study and learn all you can regarding the world around you and how it works.
Tenants of Knowledge:
- Honor - Gathering and sharing knowledge is the most honorable pursuit. You strive to learn and teach whenever and wherever you can.
- Pursuit of Truth - You strive to learn the truth of the world around you, learning how things work.
- Duty to Protect - Defending and preserving knowledge from those who may seek to destroy it is a responsibility you have taken upon yourself. You will do everything you can to protect knowledge from being lost or destroyed.
Channel Divinity:
- Know thy Enemy - You may expend one use of your channel divinity and learn 2 aspects of your choice regarding an enemy or hostile creature you can see.
- Aspects include: General HP, Classes, Resistances, Vulnerabilities, etc.
- Know your Surroundings - You may expend one use of your channel divinity to cast the comprehend language spell, allowing you to read, speak, and write one language of your choice for 10 minutes. Casting this spell in this way does not require any components, nor does it require you to be able to see, hear, or touch anything to understand the language so long as you have at some point heard or read the language.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Know thy Enemy - You may expend one use of your channel divinity and learn 2 aspects of your choice regarding an enemy or hostile creature you can see.
- Aspects include General HP, Classes, Resistances, Vulnerabilities, etc.
Know your Surroundings - You may expend one use of your channel divinity to cast the comprehend language spell, allowing you to read, speak, and write one language of your choice for 10 minutes. Casting this spell in this way does not require any components, nor does it require you to be able to see, hear, or touch anything to understand the language so long as you have at some point heard or read the language.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Knowledge Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
|
|
5th |
|
|
9th |
|
|
13th |
arcane eye, [Tooltip Not Found], confusion |
|
17th |
Aura of Knowledge
Beginning at 7th level, your knowledge of magic and battle has helped you better understand how to defend against them. You and friendly creatures within 10 feet of you have advantage on all saving throws while you remain conscious.
At 18th level, the range of this aura increases to 30 feet.
Knowledge of Life and Death
Starting at 15th level, your knowledge of the world and its inner workings has granted you knowledge on how to avoid death. When you are reduced to 0 hit points and are not killed outright, you can choose to drop to 1 hit point instead. Once you use this ability, you can’t use it again until you finish a long rest.
Battle Master
At 20th level, your study of the world has helped you to understand most if not all things. As an action, you magically gain and share knowledge with those around you and gain the following benefits for 1 minute:
- You have resistance to all damage.
- You can use your reaction to give one ally advantage on their next attack.
- Any creature affected by a spell you cast has disadvantage on the saving throw.
Once you use this feature, you can't use it again until you finish a long rest.
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