Barbarian
Base Class: Barbarian

Indomitable winds and impenetrable dust storms blow across the deserts of the Scorch Wilds. You have mastered this extreme nature and your rage mimics the fury of the desert winds. When you rage vicious winds surround you, propelling you into battle and punishing your enemies. 

Dust Devil

Starting when you select this path at level 3, desert winds start to whip around, forming a whirlwind in a 10-foot sphere centered on you. Loose dirt and dust swirl at your feet. Small unprotected flames such as candles and torches are extinguished within 5 feet of you. While raging you can use a bonus action to propel yourself into battle. You can launch yourself up to 10 feet in a straight line. If you impact a creature, that creature must make a dexterity save (DC = 8+Proficiency Bonus+ Strength Modifier) or take 1d4 force damage.  You gain an additional 5 feet of movement at level 6, 10 and 14. 

Unbearable Winds

Starting at level 6, the force from the wind and dust around you becomes unbearable to your foes. While raging the winds around you impose disadvantage on ranged attacks made against you. As a Bonus Action, you can unleash the whirlwind around you sending nearby creatures hurtling away. Each creature within the whirlwind must make a strength save (DC = 8+ you proficiency bonus + your strength modifier) or be knocked back 10 feet and take damage equal to your rage damage. 

Blinding Whirlwind

Starting at level 10 the winds intensify greatly, the dirt and dust within the whirlwind spins violently around you. Once per rage, as a Bonus Action, you can whip the winds into a frenzy. Any number of creatures that you designate within the whirlwind when you activate this feature must make a constitution save (DC = 8 + your proficiency score + your strength modifier) or become blinded. This effect ends when your rage ends or when the creature leaves the whirlwind. 

Unrelenting Cyclone

Starting at level 14 the whirlwind surrounding you becomes an unrelenting force of nature rivaled only by the storms of the Scorch Wild Desert. The area of the whirlwind increases to a 20-foot sphere centered on yourself. Once per rage, as an Action, you can redirect the fury of the wind around you into a line 10 feet wide and 60 feet long. Creatures in this line must make a strength saving throw (DC = 8 + proficiency bonus + Strength modifier) or be knocked prone and take damage equal to your rage damage. Using this feature does not cause your rage to end early.

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