Base Class: Monk
Monks who follow the Way of The Warpdancer value freedom above all else. These monks, commonly referred to simply as 'Warpdancers' frequently serve as warriors of shock and awe in defense of their nomadic sects, or travel alone, basking in the freedom of solitude. No matter what is said about them, they've never been seen arriving somewhere late.
Unburdened Step
Starting when you chose this tradition at the 3rd level, you can use your ki to detach your physical form from the material world, and move it instantaneously. As a bonus action you can spend as many ki points as you'd like, teleporting up to 10 feet per ki point spent.
The Warpdance
At 6th level, gain the ability to truly free your mind from your body. by spending a Ki point you may begin or manually end 'The Warpdance', a belligerent, free flowing dance, unburdened by your own presence, as an action. While 'The Warpdance' is active, all attacks against you have advantage. During the warpdance your movement speed is replaced by an allotted single teleportation up to the distance of your movement. additionally, your 'Unburdened Step' feature now moves you twice as far, and can be done as a reaction to dodge attacks. in the event you run out of ki points, become prone, or become unconscious, 'the warpdance' ends automatically on your next turn.
Flash Counter
By 11th level, your connection to the immaterial is so powerful you may use it without the burden of thought, and even to effect others. If attacked during 'The Warpdance' you may, as a reaction, exhaust 2 ki points to instantly teleport behind the foolish attacker, leaving them open to melee attack, even at great distance. Alternatively you can force the attacker to make a wisdom save with a DC equal to your levels in this class. on a failed save they swap positions with you, suffering the effects of any ranged attack they targeted you with. If the creature is larger than you they have advantage on this save. Both counters must be declared (and the ki points spent) before you know weather or not the attack hits you.
True freedom of movement
At 17th level, you find it improper to end such a beautiful dance with a mere bow or pirouette. When 'The Warpdance' ends because you are out of ki points, you may instantly teleport yourself and up to 20 other creatures you can see 500 feet in a direction of your choice. Any unwilling creature must pass a DC 20 WIS save to resist this effect.







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