Base Class: Fighter
A Scrap Samurai has spent most of their lives in the wasteland and have grown proficient in navigating the harsh badlands. With scraps for armor and rusted weapons, the Scrap Samurai can get by with very little. Their rusted katanas are feared by any foe the Scrap Samurai might have, for a slash from one surely will not bode well for one's immune system. The Scrap Samurai lives a nomadic lifestyle, travelling from place to place in search of food, shelter, dangerous foes, and of course, scraps.
Wasteland's Resilience
Beginning when you choose this archetype at 3rd level, you gain resistance to poison damage, immunity to the poisoned condition, as well as a +1 bonus to your constitution due to spending years of your life wandering the wasteland exposed to poor conditions.
Rusted Blade
The rust on your blade dulls it but can poison any target you hit. Due to the dulling of the blade you receive a -1 modifier to hit and on damage rolls.
On hit with a melee weapon that deals slashing or piercing damage, the target must pass a DC 12 Saving throw or be poisoned for one round.
Improvisational Warfare
Due to years of experience wandering the wasteland and improvising your way through various situations and battle, you've gained the ability to apply this experience in various ways.
Slashing Scrap Riposte
You've become adept at riposting enemy attacks. You can use your reaction to melee attack a target who just struck you with a melee attack.
Dextrous Nomad
A lifetime of nomadic wandering dangerous terrain has improved your dexterity and has made you nimbler. You gain +1 to Dexterity and can now dash as a bonus action.
Scrap Metal Master
With scrap you find or with 100GP worth of metal scrap, you can craft armor for yourself. The armor is Half-Plate, +2. To do so, you must spend a long rest crafting the armor.
Scrap Slash
Through many trials and combats, you have picked up the ability to move seemingly faster than the eye can see. As an action, you can utilize this ability and dash up to a target that you can see within 20ft and slash them for 2d8 + 4 slashing damage. The target must pass a 15 DC Dexterity saving throw or be knocked prone and dealt an extra 1d12 poison damage. You may only use this ability once per short rest. At levels 12 and 15, you gain another use of this ability per short rest.
Aura of Scrap
You've spent your whole life in and around scrap. Due to this affinity, you are able to summon an aura of scrap that orbits around you as an action. This aura does 3d10 + 6 slashing damage to any creature within 5ft of you and persists for 3 rounds. Any creature damaged by this must pass a DC18 Constitution throw or be poisoned. Any creature that you walk in range of, or if that starts their turn in range of this aura will take damage. You may only summon this aura once per long rest.
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