Base Class: Warlock
You have made a pact with a draconic power, be it a dragon, group of dragons, or dragon god; allowing you to tap into a small portion of their might.
Expanded Spell List
The Draconic Blade lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Draconic Blade Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | inflict wounds, magic missile |
| 2nd | heat metal, scorching ray |
| 3rd | dispel magic, lightning bolt |
| 4th | greater invisibility, ice storm |
| 5th | flame strike, cloudkill |
Draconic Curse
Starting at 1st level, you gain the ability to place a dragon's curse on someone. Choose one creature you can see within 30 feet of you as a bonus action. The target is afflicted by your curse 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Until the curse ends, you gain the following benefits:
- You gain a bonus to damage rolls against the cursed target, equal to your proficiency bonus.
- Any attack roll you make against the target of your curse is a critical hit on a roll of 19 or 20 on the d20.
- If the target of your curse dies, you regain hit points equal to your warlock level + your Charisma modifier (minimum of 1 hit point).
You regain use of this feature on a short or long rest.
Wyrmling Warrior
Also starting at 1st level, your connection to your draconic patron or patrons bestows blessings upon you.
Whenever you finish a long rest, you can touch one melee weapon that you are proficient with and that lacks the two-handed property. Choose one of the following damage types: acid, cold, fire, lightning, or poison. When you deal damage with this weapon or a spell, you can choose for the damage to be of the chosen type instead of its normal damage type. Additionally, this weapon can be used as spellcasting focus for your warlock spells while the benefit lasts.
This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every melee pact weapon you conjure with that feature.
Additionally, you gain proficiency in the Draconic language.
Draconic Presence
At 6th level, you begin to take on draconic aspects. When you finish a long rest, choose one of the following types of damage: acid, cold, fire, lightning, or poison. You have resistance to the chosen damage type. This resistance lasts until you finish a long rest. In addition, as an action, you can harness a portion of your patrons’ mighty presence, causing a spectral version of your dragon patron’s visage to appear over your head. Choose up to three creatures you can see within 30 feet of you. Each target must succeed on a Wisdom saving throw against your warlock spell save DC or be charmed or frightened (your choice) until the end of your next turn. Once you use this action, you can’t use it again until you finish a short or a long rest.
Draconic Warrior
When dealing damage of the same type as chosen by the Wyrmling Warrior feature to an enemy (including if the damage type was changed by the Wyrmling Warrior feature), you may add your Charisma modifier to the damage dealt. This feature may only be used once per turn.
Draconic Infection
When the creature cursed by your Draconic Curse dies, you can apply the curse to a different creature you can see within 30 ft. of you as a bonus action, provided you aren’t incapacitated. All benefits of the Draconic Curse remain active on the new target.