Base Class: Rogue
In the boundless expanse of the night sky, where stars twinkle like diamonds and the moon casts its ethereal glow, there lies a realm of untold wonders and hidden truths. The Moon Touched are rogues who have dared to gaze into this vast cosmic void, forging a connection with the celestial forces that govern the heavens above.
Children of the Night Sky:
Adventurers who walk the path of the Moon Touched are intimately acquainted with the dance of moonlight upon the earth and the ever-changing phases of the moon. They draw strength and inspiration from the luminous beauty of the night sky, harnessing its power to aid them in their endeavors.
Embracing the Shadows:
But it is not only the radiant light of the moon that shapes the destiny of the Moon Touched. They are also attuned to the mysteries of the darkness, the silent depths where secrets are born and shadows hold sway. Through their connection with the night, they have learned to blend seamlessly into the darkness, moving unseen and striking from the shadows when the moment is right.
Masters of Stealth and Subterfuge
As masters of stealth and subterfuge, Moon Touched rogues excel at navigating the unseen pathways of the world. They move with the grace and agility of moonlit shadows, slipping past the watchful eyes of their enemies and striking with deadly precision when least expected.
Unraveling Mysteries
Driven by a thirst for knowledge and a fascination with the arcane, Moon Touched rogues are drawn to quests that involve unraveling the mysteries of the night. They are skilled in the arts of investigation and deduction, using their keen intellect and intuitive understanding of the celestial to solve puzzles and decipher cryptic messages.
Protectors of the Night
Above all else, Moon Touched rogues see themselves as guardians of the night, protectors of the darkness that holds sway over the world when the sun has set. They seek to maintain balance between light and shadow, ensuring that the secrets of the night remain hidden for those who dare to explore its depths.
Lunar gifts
3rd-level Moon Touched feature
The magical radiance of the moon bathes you after a prayer. Whenever you finish a short or long rest, you can choose one skill or tool proficiency that you lack and gain it, as praying under the light of the moon before your rest bestows upon you a new teaching and knowledge. You lose this proficiency when you use this feature to choose a different proficiency that you lack.
Moon Strike
3rd-level Moon Touched feature
As you strike a foe, you may use the gifts bestowed upon you from the moon itself. Immediately after you deal your Sneak Attack damage to a creature on your turn, you can target a second creature that you can see within 30 feet of the first creature. Roll half the number of Sneak Attack dice for your level (round up), as d4's and teleport to an empty space within 5 feet of the second target. They take the amount rolled as radiant damage as you appear in a flash of moonlight burning in the cold radiance.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Moonlight
9th-level Moon Touched feature
When you witness life pass on, your body dimly glows with the serenity of the moon. When a creature you can see within 30 feet of you reaches 0 hit points you may spend your reaction in one of three ways.
You can use this ability as many times equal to your proficiency bonus. you regain all charges on a short rest. You may use your reaction in the following ways:
- You may roll {{scalevalue}} and heal a friendly target within 30 feet of you for the amount rolled.
- You may use a free use of Moon Strike on up to two targets creatures with in 30 feet of you, appearing in an empty space with in 5 feet of the second designated target. (You may not make a weapon attack during this)
- You may gain {{classlevel+proficiency}} temporary hit points.
Moonlit Sanctuary
13th-level Moon Touched feature
You can bask another in a sanctuary of protection, resembling a sphereical dome representing the moon itself. As a bonus action may target a frienly willing creature within 15 feet of you and offer sanctuary to them, creating a dimly field of energy resembling the the sphere of the moon. While a friendly willing creature is within this protective dome they gain the following benefits. You can concentrate on this gift for 1 minute and acts as if concentrating on a spell. Regain use of this ability after a long rest.
- If the creature is in bright light they have resistance to all damage while the ability persist.
- if the creature is in dim light or darkness they can not be targeted by spells or attacks from any sources.
Eclipse
17th-level Moon Touched feature
you can channel the celestial energies of the moon and the darkness of the night sky to unleash a devastating Eclipse upon your enemies. As an action, you can create a 30-foot radius sphere of magical darkness centered on a point you can see within 120 feet. This darkness is infused with the power of the moon, causing it to dim natural and magical light sources and heavily obscure vision within its area.
While in this darkness, you and your allies have advantage on Dexterity (Stealth) checks and all attack rolls made against creatures within the darkness have advantage. Additionally, creatures within the darkness have disadvantage on Wisdom (Perception) checks and cannot benefit from darkvision or other forms of magical sight.
The darkness lasts for 1 minute or until you dismiss it as a bonus action. Once you use this feature, you can't use it again until you finish a long rest.