Rogue
Base Class: Rogue

You enjoy the thrill of riding on a board and preforming tricks. You may have skated for several years or recently have picked it up but, regardless of how it has become a natural part of your every day life. figuring out ways for your skating skills to help you along your adventure. Learning new and interesting tricks to assist in battle. Developing your own tricks and unique ways of utilizing your board with all sorts of tasks.

Summon Skateboard

Starting at 3rd level, Once per long rest, you can summon a magical skateboard. This skateboard cannot be destroyed by magic, and disappears on a long rest. When riding the skateboard increase your movement speed by 10ft. This Magic skateboard only requires 1 kick to get moving. While summoned you may use a bonus action to return the skateboard back to you, in which case it magically reappears in your hand. 

Basic Skater Tricks

When you choose this archetype at 3rd level, you learn how to manipulate your board and preform some sweet tricks. You have figured out how to use your newfound skills to assist on your adventures. Preforming a trick to dodge an incoming enemy attack, add more damage with your own weapon strike, or even jump over traps. Learning new tricks constantly to aid in various tasks. While not an expert, yet, you are always honing your skills and becoming a better skater with every passing day.

You gain Trick points equivalent to your Proficiency Bonus. You regain all expended Trick Points upon a Short Rest.

You can use Trick Points for the following abilities:

• When you are attacked, as a reaction, Expend 1 Trick Point to add 1D4 to your AC. You may expend additional Trick Points when using this ability. add +1 to your AC for every extra expended Trick Point. 

• Expend 1 Trick Point to add 1D4 to an attack or damage roll you make with a weapon. You may expend additional Trick Points when using this ability. add +1 to your attack or damage roll for every extra expended Trick Point. 

• Expend 1 Trick Point to add 1D4 to a Skill Check or Saving Throw you make. You may expend additional Trick Points when using this ability. add +1 to your result for every extra expended Trick Point.

• When you attack, expend 2 Trick points to make this attack with Advantage.

Advanced Skater Tricks

You have mastered the basics and have started to learn more advanced and difficult techniques. becoming a true professional at skating you learn to manipulate your board to preform tricks that seemingly break the laws of physics from time to time. Preforming tricks to increase your speed to high velocity, to strike your enemies repeatedly in only a few seconds, or even redirect an enemy attack to a different target.

Starting at 9th level, you gain access to more abilities that your Trick Points may be expended on.

• You may expend 2 Trick points to Dash as a Free Action, once per turn.

• You may expend 2 Trick Points to make an additional attack this turn. You may use this ability only twice per turn.

• As a reaction, When an enemy would hit you with an attack, You may expend 2 Trick Points to redirect that attack to a different target creature within the attack range. The attacking creature makes a new attack roll for the new attack target.

Rocket Power

By 13th level, you have learned how to infuse your skateboard with magic to grant it the ability to fly. Allowing you to preform epic tricks in the air and defy gravity. Using the same magic to assure you always have your footing and can land any trick.

While riding your skateboard you gain a flying speed equal to your walking speed. Also you cannot be knocked off or removed from your skateboard except by your own free will. Additionally whenever you expend 1 or more Trick Points to add to a die roll add +1 to that result.

Skateboard Master

You have become a true professional. Mastering every trick and becoming a skating legend you can preform tricks as easily and naturally as it is for you to breathe.

When you reach 17th level, you have become a master Skater. Gain Trick Points equal to double your Proficiency Bonus. You regain all Expended Trick Points upon a Short Rest.

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