Wizard
Base Class: Wizard

Delving into forbidden knowledge and tapping into the dark powers of the abyss, the Demonologist Wizard try to unfold the deep mystery of demon outside only to find the most terrifying truth, that demons always was and always will lay within each creature heart. 

Facing with dilematic truth, Demonologist believe there must be a way for every creature to fight the demon within. 

Demonologist is a master of summoning and channeling demonic energies. Through intense study and experiements, they forge bonds with infernal beings outside and inside themselves, gaining the ability to transform into a fearsome demonic form and infuse their attacks with even greater might.

Will you embrace the darkness and become a master of demonology, or will you be consumed by the very forces you seek to control?

"The more perfect a person is on the outside, the more demons they have on the inside." 

-Sigmund Freud

 

Inner Demon (ID) Familiar

2nd level Demonologist feature

You have arrived at the truth that Demon always was and always will be inside every creature, to fight this demon, Demonologist decided to channel it out of themselves, now at least we can see them, even if it is as their familiar. 

You add the find familiar spell to your spellbook if it isn’t there already. When you cast find familiar as lv1 spell, you can only get imp as familiar and cannot be changed to other creature. 

The Imp always whisper to you your hidden desire, tempting you to fulfill it as much as you can. The Imp can directly talk to your mind and have Chaotic Evil allignment. 

In combat, your familiar shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. If you are incapacitated, your familiar can take any action of its choice, not just Dodge.

In addition, when you see through your familar’s eyes, you can do so as a bonus action.

 

Demonic Transformation

2nd-level Demonologist feature

Your Demonic knowledge allow you to invoke a Demonic transformation, awakening the demonic form inside you.

You can use a bonus action to start the Demonic form, which lasts for 1 hour. It ends early if you are incapacitated. You can also dismiss the the transformation at any time (no action required).

While your Demon Transformation is active, you gain the following benefits:

  • You gain a bonus to your AC equal to your Intelligence modifier (minimum of +1).
  • You can use Int or Dex or Strength for the attack and damage rolls of your Demonic Strike, if you use Int or Dex it is considered a finesse weapon.
  • You use Demonic Strike instead of unarmed strikes, and you can roll a d8 in place of the normal damage of your Demonic Strike. The Demonic Strike deal necrotic damage. 
  • You gain blindsight sense for 10ft.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.

Inner Demon (ID) Effect

6th-level Demonologist Feature

your ID began to dominate and effect your magic,

  • All your summoned creature's damage is considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage.
  • All your summoned creature can deal necrotic damage.
  • All your summoned creature's appearances turn a bit demonic.
  • You can also add your Int mod to your summoned creature's attack roll. 

Super Ego

10th-level Demonologist feature

By this time, you starts to find something within you to fight your ID within you, the Super Ego, Its positive aspirations and ideals represent one's idealized self-image, or “ego ideal”. 

  • You get Super Demonic Strike that deals radiant damage in addition of Demonic Strike and you can change your summon's damage to radiant.
  • You can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.
  • Your Demonic Strike counted as a melee weapon of 1gp to cast few spells that need it. 

Thank you for everything, but it's enough now.

14th-level Demonologist feature

For most of our life, we tried to find a way around the damage and demon inside of us. But when we came to, in a truly spiritual sense, accept ourself, love ourself, and integrate our fears, our Demon into our person by doing things we'd been too scared to do, or loving more deeply than we dared to try, that's when we truly became a free person.

  • As a bonus action you can make one Demonic or Super Demonic Strike.
  • As long as you in Demon Form you gain bonus to saving throw, the bonus to the saving throw equal to your Int modifier (with a minimum bonus of +1).
  • As long as you in Demon Form you gain flying speed equal to your walking speed.

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