Monk
Base Class: Monk

Monks trained in the Way of Boogie Woogie study the layering structure and gaps of the Planes. They seek a balance of chaos and order. They believe that the planes need only be "mostly" separate and that the flow between the planes is natural and important. Training in understanding the structure of the planes has allowed you to alter the positions of warriors on the battlefield by switching them via slipping through the planes. By constantly changing the places of allies to safety or a more advantageous position or changing the places of your enemies to a disadvantageous or even dangerous position, you dominate a chaotic but controlled battlefield.

Switch Clapping

At the third level, by clapping both of your hands together, you can spend a ki point to change the position of creatures on the battlefield. The two forms of the switch clapping are boogie and woogie

Boogie - You/Ally

As a bonus action, you can spend one ki point use your switch clapping to switch places with one willing creature within 30ft of you

Woogie - You/Ally

When you see a friendly/neutral creature attacked or forced to make a saving throw within 30ft of you, you can use a reaction to spend a ki point and use switch clapping to switch places with that creature if it is willing. This reaction must be done before the attack roll is announced or before the saving throw is made.

Boogie - Enemy/You

At the 6th level, you can one ki point to use boogie to attempt to switch places with one unwilling creature within 30ft of you. If the creature is resisting, then it must make a Constitution Saving against your Ki save DC Throw against your . Upon failure, you and the creature switch place and the next attack on the forcibly moved creature has advantage.

Boogie - Two Other Creatures

At the 11th level, you can spend two ki points to use Boogie to attempt to switch the places of two creatures, both within 30ft of you. An unwilling creature can resist by making a constitution saving throw against your Ki save DC. Upon failure, the creatures’ positions are switched and the next attack on the forcibly moved creature has advantage. If both creatures are unwilling, both have to fail the saving throw to be moved.

Boogie - Creature/Object

At the 17th level, you can use three ki points with your switch clapping to attempt to switch the places of one creature and one object of the same size, both within 30ft you. The object cannot be bolted or tied down or be a part of a larger structure if it is going to be switched. An unwilling creature can resist by making a constitution saving throw against your Ki save DC. Upon failure, the creatures’ positions are switched and the next attack on the forcibly moved creature has advantage.

Woogie - Enemy/You

At the 6th level, Woogie can now be used as a reaction when you are attacked to switch with either a willing creature or unwilling creature by spending a ki point. An unwilling creature makes a Constitution saving throw against your Ki save DC.

Woogie - Two Other Creatures

At the 11th level, Woogie can now be used to switch the location of the attacked creature and another creature that is not yourself. Doing this requires two ki points. An unwilling creature makes a Constitution saving throw against your Ki save DC. If both creatures are unwilling, both have to fail the saving throw in order to be switched.

Woogie - Creature/Object

At the 17th level, Woogie can now be used to switch an object of equal size to the attacked creature. Doing this requires three ki points. The object cannot be bolted or tied down, and cannot be a part of a larger object if it is to be switched. An unwilling creature makes a Constitution saving throw against your Ki save DC.

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2/23/2024 2:53:00 PM
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