Monk
Base Class: Monk

Way of the Thousand Fists

The Way of the Thousand Fists is a mystical tradition followed by monks who seek to harness the power of the astral plane to enhance their combat abilities. These monks, known as Thousand Fists, are deeply attuned to the astral realm, and through their connection to it, they can manifest powerful astral fists that strike with the force of a thousand blows.

In the world, the Way of the Thousand Fists is a rare and ancient tradition that traces its origins to the earliest monks who sought to understand the mysteries of the astral plane. These monks devoted themselves to mastering the techniques of the Thousand Fists, honing their bodies and minds to become living conduits for astral energy.

To become a Thousand Fist, a monk must undergo a rigorous training regimen that tests their physical, mental, and spiritual fortitude. They must meditate for hours on end, seeking to attune themselves to the vibrations of the astral plane. They must also engage in intense physical training, pushing their bodies to the limit to develop the strength and agility needed to wield the power of the astral plane

Astral Awakining


At 3rd level, you gain the ability to manifest your astral fists. When you take the Attack action, you can make an additional unarmed strike as part of that action. This unarmed strike is considered magical for the purpose of overcoming resistance and immunities to nonmagical attacks and damage.

Additionally, you can choose one subtype of astral fist from the following options: Ethereal, Necro, Elemental, or Force. The chosen subtype determines the damage type of your astral fists and grants you access to a specific spell or power associated with that subtype:

Ethereal: Your astral fists deal force damage. You can cast the misty step spell as a bonus action once per short or long rest.
Necro: Your astral fists deal necrotic damage. You can cast the false life spell as a bonus action once per short or long rest.
Elemental: Your astral fists deal one of the following damage types: acid, cold, fire, lightning, or thunder (chosen at the time of your 3rd level). You can cast a spell associated with your chosen damage type once per short or long rest:
Cold: ray of frost, Frost Fingers
Fire: fire bolt, burning hands
Lightning: shocking grasp, guiding bolt
Earth: Mold Earth, Earth Tremor
Force: Your astral fists deal force damage. You can cast the mage hand cantrip at will, and you can cast the shield or magic missle spell as a bonus action once per short or long rest.

Astral Sword and Sheild

6th Level: Astral Sword and Sheild

At 6th level, your connection to the astral plane grants you enhanced resilience. You gain proficiency in Constitution saving throws if you don't already have it. Additionally, while your astral fists are manifested, you have resistance to the damage type associated with your chosen astral fist subtype. also, your astral arms now have a range of 10ft you can make an additional attack with them when you take the attack action. your astral fists deal an additional 1d6 damage of their chosen type

Astral Mastery

11th Level: Astral Mastery

At 11th level, your mastery of the astral realm grows stronger.  You can now spend 3 ki points to make another attack with astral fists. Your astral fists now deal additional damage  2d6. Last, you gain access to a more powerful spell or power associated with your chosen astral fist subtype:

  • Ethereal: You can cast the Slow , Fly, or haste spell once per long rest.
  • Necro: You can cast the animate dead or Spirt of Death spell once per long rest.
  • Elemental: You can cast the fire ball or wall of fire spell once per long rest.
  • Force: You can cast the wall of force spell once per long rest.

Astral Ascension

17th Level: Astral Ascension

At 17th level, your connection to the astral plane reaches its pinnacle. You gain the following benefits:

  • Your astral fists deal an additional 3d6 damage
  • When you use your astral fists, you can make one additional unarmed strike as part of that action.
  • Your astral fists ignore resistance and immunity to nonmagical attacks and damage.
  • for the purposes of attacking with your unarmed and astral fists only you gain the ability Action Surge
Way Of The Thousand Fists Image

Comments

Posts Quoted:
Reply
Clear All Quotes