Base Class: Rogue
You can craft bomb.
Handmade Mayhem
-Once after long-rest, you can craft Dynamite (stick) (from Basic Rule) for free, equal to your Proficiency bonus + intelligent modifier + half of your Level in this class(round down).
-Dynamite (stick) crafted this way lasts until your next long-rest.
-The Dynamite you crafted now has a DC Dexterity saving throw equal to 8 + your Proficiency bonus + Dexterity modifier.
Overly packed
When you damage any creature with the Dynamite you have crafted, choose 1 creature that fails the Dynamite saving throw to take your sneak attack damage.
Used to it
You gain immunity to your crafted Dynamite’s damage.
Loud Noises
Your crafted Dynamite counts as magical for the purpose of overcoming resistance and immunity to non-magical attacks, any creature that fails Dynamite DC saving throw also has a Deafened condition until the end of your next turn.
Sending Regard
When you damage more than one creature with the Dynamite you have crafted, choose up to 2 creatures that fail the Dynamite saving throw to take your sneak attack damage.
Sending Regard
When you damage more than one creature with the Dynamite you have crafted, choose up to 2 creatures to take your sneak attack damage.
Smoke and Fireworks
You can cast Pyrotechnics as an Action at will, casting it this way does not need a somatic or verbal component.
Previous Versions
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3/2/2024 9:33:22 AM
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