Base Class: Ranger
Mystic Marksman
Mystic Marksmen are elite Rangers who have delved deep into the esoteric arts, combining their natural prowess with the bow with arcane knowledge passed down through generations. These enigmatic hunters embody the fusion of martial skill and magical aptitude, wielding their bows not just as tools of physical prowess, but as conduits for arcane energy.
Guardians of the Arcane Wilds
Mystic Marksmen serve as guardians of the natural world, defending it from mystical threats while striking fear into the hearts of their enemies from afar. Whether they're hunting down monstrous aberrations, thwarting the machinations of dark wizards, or safeguarding ancient relics of arcane power, Mystic Marksmen stand as formidable defenders of the balance between the mundane and the magical realms.
Keen Sight
3rd-level Mystic Marksman feature
Your enhanced sight grants you advantage on all perception checks. Additionally, whenever you make an attack roll for a ranged weapon or spell, you can add your Dexterity modifier to the number.
Overdraw
3rd-level Mystic Marksman feature
You learn how to give your weapons just a little bit more power to them. You can choose to add your Dexterity modifier to any damage roll made with a ranged weapon.
Mystic Marksman Magic
3rd-level Mystic Marksman feature
You learn an additional spell when you reach certain levels in this class, as shown in the Mystic Marksman Spells table. Each spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
Ranger Level |
Spells |
3rd |
Magic Missile |
5th |
Acid Arrow |
9th |
Counterspell |
13th |
Arcane Eye |
15th |
Tree Stride |
Ethereal Volley
7th-level Mystic Marksman feature
You gain the ability to unleash a storm of arcane-charged arrows in rapid succession, overwhelming foes with a swift barrage of magical projectiles.
Once per short rest, you can use your action to make a ranged attack against all creatures within a 30-foot cone originating from you. Each target takes standard damage from the attack, plus force damage equal to your Dexterity modifier.
This increases to two ranged attacks at 11th level, and three at 15th level.
Eyes of the Arcane Hunter
11th-level Mystic Marksman feature
Your connection to the arcane transcends the limitations of mortal senses, granting them supernatural vision. Through a ritual of mystic attunement, your eyes become imbued with an otherworldly radiance, allowing them to pierce through darkness and illusion with ease.
These mystical eyes, while retaining their physical form, have been transformed into conduits of arcane power, granting you immunity to blindness. They see not only the physical realm but also the hidden truths and ethereal energies that permeate the world around them. You gain Truesight up to 120 feet, allowing you to see right through any measly attempts to fool you. Additionally, you gain Expertise in the Perception skill.
Master Marksmanship
11th-level Mystic Marksman feature
Your shooting skills are on a level that few, if any, can match. You gain Expertise with all ranged weapons.
(If your DM allows firearms, check with them if this bonus applies to firearms as well)
Cosmic Archer
15th-level Mystic Marksman feature
Your skill and accuracy with a ranged weapon is unmatched by anyone. You gain the ability to add your Dexterity modifier twice to any attack roll made with a ranged weapon or spell.
Additionally, you gain the ability to make one additional ranged weapon attack as a bonus action on your turn.
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