Base Class: Barbarian
Path of the Berserker variant option
Frenzy
Starting when you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion.
Brawling Expertise
Starting at level 3 when you choose this path, your unarmed strikes become empowered. They now deal 1d8 bludgeoning damage plus strength modifier, and count as light one-handed weapons for you. You must be wielding no other weapon or shield to gain this benefit.
Mindless Rage
Beginning at 6th level, you can’t be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.
Stronger Strikes
Starting at 6th level, your unarmed strikes now count as magical for the purpose of overcoming resistance to bludgeoning damage.
Shrug It Off
Beginning at 10th level, you can use your action to temporarily reduces any exhaustion levels by 1 for one minute. While this effect is active, you must remain unarmed or the effect ends and your level of exhaustion is returned and increased by one. After this effect ends, you must take a long rest before you can gain this benefit again.
Retaliation
Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.
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