Base Class: Artificer
For all of your chubby chef fantasies
Culinary Craftsmanship
At 3rd level, you gain proficiency with Cook's utensils, unless you already have it, in that case you gain expertise. You can also add your Intelligence modifier while using Cook’s utensils when the DM asks for a skill check. Additionally, you can use your Cook’s utensils to create specialized cooking implements, such as a magical frying pan that never burns food or a pot that automatically stirs itself.
Goodie Bag
At 3rd level, you gain the ability to create a magical Bag of Culinary Supplies. This bag functions as a Bag of Holding, but it can only hold cooking ingredients, utensils, and finished dishes. It maintains an ideal temperature for storage and whenever a meal is pulled out it will be at perfect serving temperature. As an action, you can reach into the bag and pull out any cooking ingredient, finished meal or utensil. In case the bag is damaged or destroyed, treat it as a normal bag.
Hearty Creations
At 5th level, your culinary creations become renowned for their heartiness and flavor. When you prepare food, you can expend a spell slot to enhance it with one of the following effects:
Soul Food: Restores hit points equal to 1d4 + your spellcasting ability modifier. The healing increases by 1d4 for each level of the spell slot expended beyond the first.
Stone Soup Stew: Increases AC by +1 for 1 hour. Increases by an additional hour for each level of the spell slot expended beyond the first.
Herbal Infusion: You can add a 1d4 to attack rolls for 1 hour. Increases by an additional hour for each level of the spell slot expended beyond the first.
The preparation time of food is determined by the DM.
Stout Statture
Beginning at 9th level, your robust physique grants you additional benefits. You gain proficiency in Constitution saving throws if you don't already have it.
Your hit point maximum increases by an amount equal to your level when you gain this feature. Whenever you gain a level thereafter, your hit point maximum increases by an additional 1 hit point.
You also gain the ability to make:
Spoilt Grub (at minimum 3rd level spell slot): You make a batch of the most vile ingredients you can find, creating a container of Spoilt Grub. When you throw this container, the container explodes upon impact, releasing a corrosive acid in a 10-foot radius sphere centered on that point. Each creature in the area must make a Dexterity saving throw against your spellcasting modifier. A target takes 10d4 acid damage on a failed save and an additional 2d4 acid damage at the start of each of its turns until an action is used to clean it, or half as much initial damage on a successful one and the target takes no additional damage at the start of its turns. The damage increases by 1d4 for each level of the spell slot expended beyond the third.
Grand Feast
At 15th level, you can prepare a Grand Feast. This feast takes 8 hours and 100 gp to prepare and can serve a number of creatures equal to your Intelligence modifier (minimum of one). Each creature that partakes in the feast gains the benefits of a Heroes' Feast spell. You cannot use this feature again until you finish a long rest.
Soul Food and Herbal Infusion are now d6 instead of d4.
Stone Soup Stew also adds resistance to non magical bludgeoning, piercing and slashing damage
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