Base Class: Rogue
Your desire for admiration guides your actions, a master manipulator you have learnt to deceive those around you, hiding your true nature, sometimes from even yourself.
Your deep rooted insecurities and the constant fear of being discovered as an emotionless husk of a human plagues your mind constantly, causing untold torment.
To provide both the constant validation you require, and to suppress the overwhelming torment that rages inside you unabated, you learn to distort your own reality with your magical thinking and self-actualized fantasies, and if you get too close to someone, or they too close to you, they can also be drawn into your web of lies and distorted reality.
Deny, Deflect, Devalue, Dismiss
Starting at 3rd level, you have proficiency in the Deception and Persuasion skills. You also have advantage when making Deception and Persuasion skill checks, this advantage cannot be reduced or taken away.
Love Bomb
Also at 3rd level, When making a sneak attack you can force the creature to make a Charisma saving throw against your Deception skill, or else be charmed by you for 1 minute.
Opportunistic Malevolence
You have advantage when attacking or stealing from creatures that failed a saving throw on their previous turn or are suffering from a status condition.
Gaslight
After successfully attacking or stealing from a creature, if that creature becomes hostile to you, you can force them to make a Charisma saving throw, against your Deception or Persuasion skill check, on a fail they become convinced that you are a friend who means them no harm.
Fear Of Discovery
When successfully sneak attacking a creature force all creatures in a 30ft radius to make a Charisma saving throw, against your deception check, on a fail they become charmed by you for 1 minute, on a success they become charmed for 1 turn.
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