Base Class: Fighter
Before there were gods in the pantheon there were the primordial beings of creation known commonly as Chaos, Light, Darkness, and the offspring of both Light and Darkness, Shadow. These beings require no worship and simply give or take as they please making them formidable allies and devastating foes. You have created a bargain with one of these beings, and they have blessed you with the power to inflict your will upon the lands. You are now an ally of the Dawnsoul and they have blessed you with their Light to wield as you see fit.
Light Within
3rd-level Light Dancer Feature
Whether by communion with the entity of Dawn itself or one of its few shards, you have accepted the charge of Light. Now the bond you share with this primal entity fuels an uncanny offensive and defensive ability that strikes a balance of fear and wonder into your enemies and allies alike. You may now choose to channel your Light to gain the following abilities:
- Brilliant Strike - The next time you deal damage with a weapon attack this turn, as a bonus action you may deal an additional amount of radiant damage equal to your proficiency bonus, and your weapon damage for this attack counts as magical.
- Bulwark of Light - When you are targeted by an attack but before the die is rolled, you may use your reaction to boost your AC by an amount equal to your proficiency bonus.
You also gain proficiency in the Arcana skill if you don't already have it.
You may use this feature a number of times equal to your Constitution modifier. You regain all expended uses of this feature when you complete a long rest.
Guarding Light
7th-level Light Dancer Feature
As your connection to the arcane light within you grows more powerful, you learn new ways to protect others while putting yourself in a prime position to strike, when an enemy makes an attack it is directed at another creature you can see. Before the attack roll is made, you can use your reaction to magically teleport to an unoccupied location you can see within 5 feet of the targeted creature. The attack roll that triggered the reaction is instead made against you. Additionally, when you use this feature, you may expend one use of your Light Within feature to use the Bulwark of Light ability. If no uses of your Light Within feature remain when you use your Guarding Light feature, instead regain one use of Light Within.
You may use this feature a number of times equal to your Constitution modifier. You regain all expended uses of this feature when you complete a short or long rest.
Surging Grace
10th-level Light Dancer Feature
Your connection to the gift of Light within grows stronger giving you a fluidity and alacrity that can carry you to new heights, making you an even deadlier foe, and powerful ally. As a bonus action, you magically gain the following benefits for 1 minute:
- Gain a flying speed equal to your walking speed.
- You have advantage on Dexterity checks and Dexterity saving throws.
- When you use your Light Within feature, add 1d8 plus your proficiency bonus to your Brilliant Strike ability instead of just adding your proficiency bonus.
Once you use this feature, you cannot use it again until you finish a short or long rest. Gain an additional use of this feature at level 15, and regain all expended uses of this feature when you finish a short or long rest.
Dawnsoul's Embrace
15th-level Light Dancer Feature
Light now cascades from you in powerful arcing novae when you reach for this source of powerful blessing within you. When you use your Guarding Light feature, instead of redirecting the first attack to you, you now become the target for all of the attacks that the enemy makes this turn. Additionally, gain the Radiant End ability.
- Radiant End: If you get reduced to 0 hit points because of the triggered attacks you erupt in a cyclic explosion of light. Creatures of your choice within 10 feet of you must make a DC 15 Dexterity saving throw, on a failed save those creatures suffer 3d10 radiant damage, on a successful save they take half of that damage instead. Then, any number of other creatures of your choice within 10 feet of you gain a number of temporary hit points equal to the radiant damage you dealt this turn. This ability recharges after you finish a short or long rest.
Chosen of the Dawn
18th-level Light Dancer Feature
The power of the Dawnsoul and its gift of Light within you are now beyond reproach, you are a beacon of light to the dark places of the world, and a torch of defiance to all those who seek to sunder the balance of primordial law.
- The bonus to your Light Within feature while using your Surging Grace Ability increases to 1d10 plus your proficiency. Additionally, increase the number of uses of your Light Within feature to be your Constitution modifier plus your proficiency bonus.
- You gain resistance to radiant and fire damage.
- Finally, when you roll initiative, if you have no uses of your Surging Grace feature left, regain one use of that feature.
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