Rogue
Base Class: Rogue

Most rogues are no strangers to the rough and tumble of urban life. Some rogues can't be bothered to learn the art of finesse,  they rely on sheer brawn to navigate the back alleys and dimly lit streets. Their tactics are straightforward – a mix of brute force and clever ambushes. Street-smart and gritty, these rogues understand the pulse of the city, using their raw strength to overpower adversaries in close combat. Masters of dirty tricks and alleyway skirmishes, Street Brawlers thrive in the chaotic dance of urban conflict, proving that sometimes, a well-placed punch can be just as effective as a subtle dagger thrust.

Street Tough

3rd-level Thug feature

You gain proficiency with medium armour and improvised weapons.

Additionally, because of your burlier fighting style, your Sneak Attack feature no longer requires a finesse or ranged weapon and each time you roll initiative you gain temporary hit points equal to your level in this class.

Dirty Tactics

3rd-level Thug feature

You can use the Shove action as a bonus action. Additionally, if you successfully shove a creature prone its movement speed is reduced by 10 feet on its next turn.

Intimidating Presense

9th-level Thug feature

As an action you can make a Charisma (Intimidation) check against a creature you are interacting with and if you are successful the creature becomes frightened of you until the end of your next turn. The DC for this check is equal to 12 + twice the creature's Challenge Rating. If a creature is already afraid of you, you can make this check with advantage.

You can use this feature an amount of times equal to your proficiency bonus per long rest.

Gang Up

13th-level Thug feature

When you make a Strength based melee attack against a creature you gain a +1 bonus to attack and damage rolls for each ally within 5ft. of the creature (to a maximum of +3, unless the creature is prone in which case to a maximum of +5)

Rough Rebuttal

17th-level Thug feature

You're tough enough to push through pain and worry when focusing on your rough and tumble. As a reaction to being attacked by a creature within 5ft. of you, you can use your reaction to make an attack against the creature attacking you (this attack takes place immediately after their attack hits or misses).

Previous Versions

Name Date Modified Views Adds Version Actions
3/29/2024 5:32:06 PM
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