Bard
Base Class: Bard

An ancient college, active long ago in the early years of Xiona, the Walkers long ago vanished from the world as we know it, leaving behind scattered, incoherent clues to their existence. Technology and music wrapped into one, these storytellers helped shape early civilizations, raising up those that we know today. Very little is known of them, and many believe that they original college was disbanded or destroyed many hundreds of years earlier. 

If anyone claims to be of the Walkers, they are seen as a resistence movement against any and all who would repress information and knowledge from the masses.

Level 3: Knowledge of the Walker

To all who heed his call, the Walker gifts knowledge and understanding to thee.

When you reach third level in this class, you gain proficiency in four skills of your choice.

Level 6: Secrets of Civilizations

At 6th level, you gain the ability to animate one Large or smaller artifact creature that you can see within 30 feet of you. The artifact creature uses the Animated Armor stat block, and acts immediately after you in initiative. The creature can move and uses its reactions independently, but the only action it can take it Dodge unless you command it to do otherwise.

This creature also, when within 30 feet of you or an ally you can see, grants advantage on any Intelligence (History) check made as long as it lives.

The creature lives for an hour, until it drops to 0 hit points, or you dismiss it back to its artifact state.

At 14th level, the number of artifact creatures that are affected by this ability increases by 1, to 2. This increases once more to 3 at 17th level, and 4 at 20th level.

Level 14: Infectious Drive

When you successfully inspire someone, this inspiration can spread to others. When a creature within 60 feet of you adds one of your Inspiration Die to a roll, you can encourage one other creature within 60 feet of you (other than yourself), granting them an Inspiration Die as well. They must be able to hear you, and this does not take away from your Inspiration Die total.

You can use this reaction equal to your Charisma modifier (minumum of once), and upon finishing a long rest you regain all expended uses.

College Of The Walkers Image

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