Warlock
Base Class: Warlock

You have been gifted the power and majesty of a dragon.

Draconic Patron

Choose a draconic patron

Draconic Patron
Damage Type Dragon Type

Fire

Gold, Red

Cold

Silver, White

Poison

Green

Acid

Black, Copper

Lightning

Blue, Bronze

Force

Gem

 

Acid

Black or Copper dragon

Cold

White or Silver dragon

Fire

Red or Gold dragon

Force

Gem Dragon

Lightning

Blue or Bronze Dragon

Poison

Green dragon

Expanded Spell List

The Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Dragon Expanded Spells
Spell Level Spells

1st

feather fall, command

2nd

flaming sphere*, alter self

3rd

fly, fear

4th

fire shield, hallucinatory terrain

5th

cloudkill*, cone of cold*

* Damage dealing spells deal the same damage type as your draconic patron.

Dragon Form

Starting at 1st level, your ancient dragon patron grants access to it's innate magical essence, that you can call upon with your pact magic.

As a bonus action, you can expend one pact magic spell slot to enter your dragon form, causing your body to shift and transform into the appearance of your draconic patron. You remain in this form for 1 minute or until you choose to end it (no action required). 

Choose two of the following draconic features, you gain the benefits of these features only while in your dragon form, you gain one additional feature at 6th, 10th and 14th level:

Breath Attack

As an action, you exhale a 15 foot cone of the damage type associated with your dragon patron. Each creature in that area must make a Dexterity saving throw against your spellcasting DC, taking an amount of damage equal to 1d10 + your warlock level, or half as much on a successful save.

Claws

Razor sharp claws grow from your fingers, becoming the natural weapons of a dragon. These claws count as magical for the purposes of overcoming resistances and use your charisma modifier for attack and damage rolls, and on a hit you deal 1d6 slashing damage.

Draconic Senses

You gain the unnaturally acute senses of a dragon. You gain blindsight to a distance of 30 feet.

Frightful Presence

You exude an aura of fear. When you activate your Dragon Form each hostile creature within 30 feet of you must succeed on a Wisdom saving throw against your spell casting DC or be frightened of you. A creature repeats their saving throw at the end of their turn. A creature that succeeds on this saving throw is immune to your Frightful Presence for 24 hours.

Scales

Dragon scales growth to cover your skin. While not wearing armour, your AC = 10 + your Dexterity modifier + your Proficiency Bonus.

Tail

You grow a long heavy tail, with which you can strike other creatures. As a bonus action, you make a melee spell attack against 1 creature within 10 ft of you. On a hit the target takes 1d10 damage and is pushed 10 ft away from you.

Wings

Dragon-like wings sprout from your back. You have a flying speed equal to your walking speed.

Draconic Resilience

At 6th level, your pact with the dragon has given your body a draconic flair. You are immune to the frightened condition, you can speak Draconic, and you have resistance against the damage type associated with your dragon patron.

Acid

You gain resistance to acid damage.

Cold

You gain resistance to cold damage.

Fire

You gain resistance to fire damage.

Force

You gain resistance to force damage.

Lightning

You gain resistance to lightning damage.

Poison

You gain resistance to poison damage.

Legendary Resistance

At 10th level, your pact is strong enough for you to call forth the dragon’s endurance as a last resort. If you fail a saving throw, you can choose to succeed it instead. Once you’ve used this ability, you cannot use it again until you finish a long rest.

Draconic Essence

At 14th level, your essence has been irrevocably changed by the influence your patron has over you. Select one of the draconic gifts you possess through your Draconic Form feature. You now enjoy that draconic gift both in and out of your draconic form.

Breath Attack

As an action, you exhale a 15 foot cone of the damage type associated with your dragon patron. Each creature in that area must make a Dexterity saving throw against your spellcasting DC, taking an amount of damage equal to 1d10 + your warlock level, or half as much on a successful save.

Claws

Razor sharp claws grow from your fingers becoming the natural weapons of a dragon. These claws count as magical for the purposes of overcoming resistances, and use your charisma for attack & damage rolls, on a hit you deal 1d6 slashing damage.

Draconic Senses

You gain blindsight to a distance of 30 feet

Frightful Presence

You exude an aura of fear. When a hostile creature starts its turn within 30 feet of you, it must succeed on a Wisdom saving throw against your spell casting DC or be frightened of you. A creature repeats their saving throw at the end of their turn. A creature that succeeds on this saving throw is immune to your Frightful Presence for 24 hours.

Scales

Dragon scales grow to cover your skin. While not wearing armour, your AC = 10 + your Dexterity modifier + your Proficiency Bonus.

Tail

You grow a long heavy tail, with which you can strike other creatures. As a bonus action, you make a melee spell attack against 1 creature within 10 ft of you. On a hit the target takes 1d10 damage and is pushed 10 ft away from you.

Wings

Dragon-like wings sprout from your back. You have a flying speed equal to your walking speed.

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