Sorcerer
Base Class: Sorcerer

You might be a Phoenix but in a Weaker form until you reach your full ascension or your ancestor was healed by Phoenix fire and its magic seeped into your blood. A Phoenix Soul understands immediately that fire can create terrible destruction and so much more. It can heal as much as it can destroy, and in the hands of a Phoenix Soul, they can change it to do wonders.

Phoenix Soul Magic

Starting at 1st level, the power of the Phoenix alters you and you learn the magic of phoenix fire. You learn additional spells when you reach certain levels in this class, as shown on the Phoenix Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know. any spells that require monetary value is half.

Immortals flames

Starting at 1st level, The fire of Immortality flows through you and helps in moments of defeat, when you are making death-saving throws, the crit range is extended to 16-20. When can only you this feature per long rest or expended 2 sorc. points to use again

Rekindling Flames

Starting at 6th level, your understanding of fire allows you to turn destruction into restoration. When you cast a spell that deals fire damage, you may choose to spend 2 sorcery points to infuse that spell with the restoring flames of the Phoenix. Choose any number of creatures damaged by the spell. Instead of taking fire damage, these creatures restore hit points equal to the damage you would have done. If the spell does multiple types of dmg you only prevent the fire dmg. You can use this Feature equal to your Proficient bonus

Phoenix Revival

Starting at 14th level, Your ability to Manifest the Phoenix grows stronger and in a moment of defeat, you can call on it. If you are reduced to 0 hit points, you can use your reaction to draw on the spark of the phoenix. You are instead reduced to 1 hit point, and each creature within 20 feet of you takes fire damage equal to your sorcerer level + your Charisma modifier + Proficient Bonus. you can use Rekindle Flames on this without using Sorcerer points and doesn't count against the number of uses of Rekindle Flames

Call of the Phoenix

  • At 18th level, you finally master the fire that dances within you. As a bonus action, you magically wreathe yourself in swirling fire, as your eyes glow like hot coals. For 1 minute, you gain the following benefits: 

    • You have a flying speed of 40 feet and can hover.
    • You have resistance to all damage
    • You shed bright light in a 30-foot radius and dim light for an additional 30 feet.
    • Whenever you roll fire damage on your turn, the roll gains a bonus equal to your Charisma modifier.

Previous Versions

Name Date Modified Views Adds Version Actions
5/26/2023 6:13:58 PM
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5/27/2023 12:35:41 PM
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4/5/2024 7:30:41 PM
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