Fighter
Base Class: Fighter

Dread guards are fighters who harness the skills of fallen warriors. They channel spectral energies to augment their combat powers and outmanoeuvre their foes.

TACTICS OF THE FALLEN

Starting at 3rd level, you can draw on the experience of past Dreadguards in battle. When you take damage, you can use your reaction to choose one of the following effects:

Shield bearer's Stance: Reduce the damage by 1d10 +your fighter level and reflect the reduced damage back to the attacker.

Berserker's Fury: Make a melee attack as a reaction against the attacker.

Archer's Evasion: Move up to half your speed without provoking opportunity attacks.

ADVANCED DREADGUARD TACTICS

At 7th level, your Tactics of the Fallen evolve, granting additional benefits:

Iron clad Defence (Shield bearer's Stance): Gain temporary hit points equal to the damage reduced.

Sentinel's Reach (Berserker's Fury): Increase your melee attack reach by 5 feet until the end of your next turn.

Tactician's Riposte (Archer's Evasion): Gain advantage on your next attack roll before the end of your next turn.

SPECTRAL RESONANCE

Beginning at the 10th level, your bond with Dreadguard's spirits deepens. 

You can select up to two different Tactics of the Fallen at a time.

You also gain resistance to radiant and necrotic damage 

DREADFUL INSIGHTS

At the 15th level, your understanding of Dreadguard's tactics allows you to thwart your enemies more effectively

When a creature triggers your Tactics of the Fallen, you can impose disadvantage on the creature's next attack roll or saving throw.

DREADED REFLEXES

Reaching the 18th level, your mastery over Dreadguards tactics grants you exceptional reflexes.

You now have two reactions per turn

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